All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #15 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:38 PM UTC | 1 | 5 | — |
| #9 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:31 PM UTC | 0 | 21 | — |
| #6 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:23 PM UTC | 4 | 38 | — |
| #16 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:09 PM UTC | 1 | 2 | — |
| #22 | Duos Ranked Cup (Zero Build) MEEvent 2· Sep 4, 5:11 PM UTC | 0 | 0 | — |
| #18 | Duos Ranked Cup (Zero Build) MEEvent 2· Sep 4, 4:37 PM UTC | 2 | 0 | — |
| #26 | Duos Ranked Cup (Zero Build) MEEvent 2· Sep 4, 4:24 PM UTC | 1 | 0 | — |
| #42 | Duos Ranked Cup (Battle Royale) MEEvent 2· Sep 4, 4:17 PM UTC | 0 | 0 | — |
| #17 | Arenas Test Cup MEEvent 4· Sep 4, 3:56 PM UTC | 1 | 0 | 319 |
| #13 | Arenas Test Cup MEEvent 4· Sep 4, 3:50 PM UTC | 0 | 6 | 321 |
| #9 | Arenas Test Cup MEEvent 4· Sep 4, 3:43 PM UTC | 2 | 20 | 881 |
| #5 | Arenas Test Cup MEEvent 4· Sep 4, 3:33 PM UTC | 8 | 36 | 2,120 |
| #7 | Arenas Test Cup MEEvent 4· Sep 4, 3:18 PM UTC | 4 | 28 | 1,271 |
| #13 | Arenas Test Cup MEEvent 4· Sep 4, 3:06 PM UTC | 0 | 6 | 383 |
| #11 | Arenas Test Cup EUEvent 3· Sep 3, 6:52 PM UTC | 2 | 12 | 730 |
| #9 | Arenas Test Cup EUEvent 3· Sep 3, 6:42 PM UTC | 2 | 20 | 595 |
| #13 | Arenas Test Cup EUEvent 3· Sep 3, 6:32 PM UTC | 0 | 6 | 463 |
| #3 | Arenas Test Cup EUEvent 3· Sep 3, 6:24 PM UTC | 8 | 44 | 2,086 |
| #8 | Arenas Test Cup EUEvent 3· Sep 3, 6:09 PM UTC | 3 | 24 | 1,017 |
| #7 | Arenas Test Cup EUEvent 3· Sep 3, 5:57 PM UTC | 4 | 28 | 1,191 |
| #17 | Arenas Test Cup EUEvent 3· Sep 3, 5:43 PM UTC | 2 | 0 | 393 |
| #10 | Arenas Test Cup EUEvent 3· Sep 3, 5:39 PM UTC | 2 | 16 | 798 |
| #9 | Arenas Test Cup EUEvent 3· Sep 3, 5:30 PM UTC | 4 | 20 | 1,278 |
| #6 | Arenas Test Cup EUEvent 3· Sep 3, 5:19 PM UTC | 4 | 32 | 1,171 |
1–24 of 24
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.