All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #10 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:51 AM UTC | 7 | 32 |
| #10 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:39 AM UTC | 3 | 24 |
| #20 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:28 AM UTC | 0 | 0 |
| #3 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:25 AM UTC | 5 | 55 |
| #7 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:12 AM UTC | 4 | 35 |
| #18 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:00 AM UTC | 0 | 0 |
| #16 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:56 AM UTC | 1 | 2 |
| #2 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:51 AM UTC | 11 | 70 |
| #14 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:36 AM UTC | 0 | 6 |
| #16 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:29 AM UTC | 0 | 0 |
| #13 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:23 AM UTC | 3 | 15 |
| #5 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:15 AM UTC | 5 | 45 |
| #12 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:48 AM UTC | 7 | 0 |
| #17 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:39 AM UTC | 2 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:34 AM UTC | 7 | 0 |
| #12 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:18 AM UTC | 0 | 0 |
| #19 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:13 AM UTC | 2 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:08 AM UTC | 2 | 0 |
| #17 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:03 AM UTC | 0 | 0 |
| #15 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 1:00 AM UTC | 2 | 0 |
| #10 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:56 AM UTC | 4 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.