All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #16 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:21 AM UTC | 0 | 0 |
| #17 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:16 AM UTC | 1 | 2 |
| #6 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:13 AM UTC | 0 | 30 |
| #5 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:04 AM UTC | 7 | 49 |
| #7 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:48 AM UTC | 2 | 31 |
| #11 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:37 AM UTC | 5 | 25 |
| #19 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:25 AM UTC | 0 | 0 |
| #11 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:22 AM UTC | 4 | 23 |
| #6 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:11 AM UTC | 3 | 36 |
| #4 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:57 AM UTC | 9 | 58 |
| #8 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:39 AM UTC | 1 | 26 |
| #8 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:31 AM UTC | 10 | 44 |
| #12 | Street Fighter Cup Reload NACRound 1· Oct 10, 1:19 AM UTC | 1 | 14 |
| #17 | Street Fighter Cup Reload NACRound 1· Oct 10, 1:11 AM UTC | 0 | 0 |
| Victory | Street Fighter Cup Reload NACRound 1· Oct 10, 1:08 AM UTC | 8 | 76 |
| #4 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:51 AM UTC | 4 | 48 |
| #16 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:35 AM UTC | 1 | 2 |
| #2 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:28 AM UTC | 11 | 70 |
| #12 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:11 AM UTC | 2 | 16 |
| #18 | Street Fighter Cup Reload NACRound 1· Oct 10, 12:00 AM UTC | 0 | 0 |
| #5 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:58 PM UTC | 8 | 51 |
| #13 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:43 PM UTC | 2 | 13 |
| #3 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:35 PM UTC | 4 | 53 |
| #12 | Street Fighter Cup Reload NACRound 1· Oct 9, 11:21 PM UTC | 0 | 12 |
1–24 of 24
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.