All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #44 | Duos Ranked Cup (Zero Build) BREvent 3· Sep 11, 9:03 PM UTC | 0 | 0 | — |
| #3 | Arenas Test Cup BREvent 5· Sep 6, 9:28 PM UTC | 8 | 44 | 2,113 |
| #14 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 7:29 PM UTC | 5 | 16 | — |
| #4 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 7:24 PM UTC | 4 | 48 | — |
| #9 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 7:07 PM UTC | 7 | 35 | — |
| #7 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:58 PM UTC | 5 | 37 | — |
| #8 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:43 PM UTC | 0 | 24 | — |
| #5 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:32 PM UTC | 0 | 35 | — |
| #10 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:32 PM UTC | 4 | 26 | — |
| #10 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:21 PM UTC | 2 | 22 | — |
| #23 | Duos Ranked Cup (Battle Royale) BREvent 2· Sep 5, 12:04 AM UTC | 2 | 0 | — |
| #15 | Duos Ranked Cup (Zero Build) BREvent 2· Sep 4, 11:53 PM UTC | 2 | 0 | — |
| #30 | Duos Ranked Cup (Zero Build) BREvent 2· Sep 4, 11:37 PM UTC | 0 | 0 | — |
| #16 | Duos Ranked Cup (Zero Build) BREvent 2· Sep 4, 11:21 PM UTC | 0 | 0 | — |
| #38 | Duos Ranked Cup (Zero Build) BREvent 2· Sep 4, 11:07 PM UTC | 0 | 0 | — |
| #2 | Duos Ranked Cup (Zero Build) BREvent 2· Sep 4, 11:01 PM UTC | 3 | 0 | — |
| #20 | Duos Ranked Cup (Zero Build) BREvent 2· Sep 4, 10:40 PM UTC | 4 | 0 | — |
| #49 | Duos Ranked Cup (Zero Build) BREvent 2· Sep 4, 10:30 PM UTC | 0 | 0 | — |
| #18 | Duos Ranked Cup (Zero Build) BREvent 2· Sep 4, 10:26 PM UTC | 1 | 0 | — |
| #38 | Duos Ranked Cup (Zero Build) BREvent 2· Sep 4, 10:16 PM UTC | 0 | 0 | — |
| #7 | Duos Ranked Cup (Zero Build) BREvent 2· Sep 4, 10:10 PM UTC | 2 | 0 | — |
| #36 | Duos Ranked Cup (Zero Build) BREvent 2· Sep 4, 9:50 PM UTC | 0 | 0 | — |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.