All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #6 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 6· Oct 11, 8:21 AM UTC | 2 | 0 | — |
| #11 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 6· Oct 11, 8:06 AM UTC | 1 | 0 | — |
| #13 | Duos Reload Ranked Cup (Battle Royale) OCEEvent 6· Oct 11, 7:59 AM UTC | 1 | 0 | — |
| #14 | Duos Reload Ranked Cup (Zero Build) OCEEvent 6· Oct 11, 7:51 AM UTC | 0 | 0 | — |
| #17 | Duos Reload Ranked Cup (Zero Build) OCEEvent 6· Oct 11, 7:46 AM UTC | 1 | 0 | — |
| #14 | Duos Reload Ranked Cup (Zero Build) OCEEvent 6· Oct 11, 7:41 AM UTC | 0 | 0 | — |
| #7 | Duos Reload Ranked Cup (Zero Build) OCEEvent 6· Oct 11, 7:35 AM UTC | 2 | 0 | — |
| #12 | Duos Reload Ranked Cup (Zero Build) OCEEvent 6· Oct 11, 7:23 AM UTC | 0 | 0 | — |
| #9 | Duos Reload Ranked Cup (Zero Build) OCEEvent 6· Oct 11, 7:19 AM UTC | 5 | 0 | — |
| #16 | Reload ZB Duos Cash Cup OCEEvent 5 · Round 1· Oct 11, 4:01 AM UTC | 0 | 0 | — |
| #6 | Reload ZB Duos Cash Cup OCEEvent 5 · Round 1· Oct 11, 3:56 AM UTC | 1 | 32 | — |
| #17 | Reload ZB Duos Cash Cup OCEEvent 5 · Round 1· Oct 11, 3:42 AM UTC | 3 | 6 | — |
| #4 | Arenas Test Cup OCEEvent 7· Oct 11, 3:33 AM UTC | 4 | 16 | 1,200 |
| #8 | Arenas Test Cup OCEEvent 7· Oct 11, 3:23 AM UTC | 1 | 0 | 643 |
| #17 | Arenas Test Cup OCEEvent 7· Oct 11, 3:12 AM UTC | 0 | 0 | 0 |
| #43 | Duos Ranked Cup (Zero Build) OCEEvent 6· Oct 10, 7:39 AM UTC | 0 | 0 | — |
| #45 | Duos Ranked Cup (Zero Build) OCEEvent 6· Oct 10, 7:33 AM UTC | 2 | 0 | — |
| #8 | Duos Ranked Cup (Zero Build) OCEEvent 6· Oct 10, 7:26 AM UTC | 1 | 0 | — |
| #24 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 7:11 AM UTC | 0 | 0 | — |
| #46 | Duos Ranked Cup (Battle Royale) OCEEvent 3· Sep 11, 9:29 AM UTC | 0 | 0 | — |
| #29 | Duos Ranked Cup (Battle Royale) OCEEvent 3· Sep 11, 9:25 AM UTC | 2 | 0 | — |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.