Most played
Tournament games
2,078
games
K/D
2.18
Wins
84
Kills
4,338
Win rate4.0%
Solo 856Duos 1,074Trios 148
342 h played · 2.1 kills a game
| Finish | Tournament | With | Pts | Prize |
|---|---|---|---|---|
| 3646 of 6,245 | FNCS Solos Qualifiers MEQualifier 2 · Round 1 · Day 1· Oct 5 | Solo | 115 | — |
| 6971 of 10,000 | Reload ZB Duos Cash Cup NAWEvent 4 · Round 1· Oct 4 | imissu 6.9.2024 | 197 | — |
| 4351 of 10,000 | Reload ZB Duos Cash Cup BREvent 4 · Round 1· Oct 4 | imissu 6.9.2024 | 293 | — |
| 449 of 10,000 | Reload ZB Duos Cash Cup MEEvent 4 · Round 1· Oct 4 | ℜevenge | 471 | — |
| 1194 of 1,974 | FNCS Solos Qualifiers MEQualifier 1 · Round 2· Oct 3 | Solo | 133 | — |
| 115 of 924 | Console Zero Build Solo Victory Cup MEEvent 5 · Round 2· Oct 3 | Solo | 0 | — |
| 64 of 10,000 | Console Zero Build Solo Victory Cup MEEvent 5 · Round 1· Oct 3 | Solo | 254 | — |
| 604 of 10,000 | Solo Reload Victory Cup MEEvent 1 · Round 1· Oct 2 | Solo | 325 | — |
| 5340 of 9,999 | PlayStation NickEh30 Icon Cup Zero Build BRQualifier· Oct 1 | Solo | 46 | — |
| 659 of 10,000 | PlayStation NickEh30 Icon Cup Zero Build MEQualifier· Sep 30 | Solo | 230 | — |
| 1055 of 5,610 | PlayStation NickEh30 Icon Cup Zero Build ASIAQualifier· Sep 30 | Solo | 141 | — |
| 298 of 6,248 | FNCS Solos Qualifiers MEQualifier 1 · Round 1 · Day 2· Sep 29 | Solo | 264 | — |
| 2813 of 7,804 | FNCS Solos Qualifiers MEQualifier 1 · Round 1 · Day 1· Sep 28 | Solo | 164 | — |
| Unscored of 10,000 | Duos Reload Ranked Cup (Zero Build) EUEvent 4· Sep 21 | zharo.EXE | — | — |
| Unscored of 10,000 | Duos Reload Ranked Cup (Battle Royale) EUEvent 4· Sep 21 | zharo.EXE | — | — |
| 6928 of 10,000 | Console Zero Build Solo Victory Cup BREvent 4 · Round 1· Sep 19 | Solo | 39 | — |
| 2276 of 9,998 | Console Zero Build Solo Victory Cup MEEvent 4 · Round 1· Sep 19 | Solo | 152 | — |
| 3777 of 8,547 | Console Zero Build Solo Victory Cup ASIAEvent 4 · Round 1· Sep 19 | Solo | 68 | — |
Public match stats from Epic, all time. K/D counts every game that wasn't a win as one death, so it runs high in Reload, where players respawn.