All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #20 | Reload ZB Duos Cash Cup NAWEvent 3 · Round 1· Sep 13, 9:20 PM UTC | 0 | 0 |
| #15 | Reload ZB Duos Cash Cup NAWEvent 3 · Round 1· Sep 13, 9:17 PM UTC | 2 | 7 |
| #16 | Reload ZB Duos Cash Cup NAWEvent 3 · Round 1· Sep 13, 9:10 PM UTC | 5 | 10 |
| #9 | Reload ZB Duos Cash Cup NAWEvent 3 · Round 1· Sep 13, 9:07 PM UTC | 3 | 27 |
| #50 | Console Zero Build Solo Victory Cup NAWEvent 3 · Round 1· Sep 13, 1:39 AM UTC | 0 | 1 |
| #56 | Console Zero Build Solo Victory Cup NAWEvent 3 · Round 1· Sep 13, 1:33 AM UTC | 1 | 2 |
| #30 | Console Zero Build Solo Victory Cup NAWEvent 3 · Round 1· Sep 13, 1:28 AM UTC | 1 | 23 |
| #75 | Console Zero Build Solo Victory Cup NAWEvent 3 · Round 1· Sep 13, 1:04 AM UTC | 0 | 0 |
| #19 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 10:41 PM UTC | 0 | 0 |
| #20 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 10:38 PM UTC | 0 | 0 |
| #3 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 10:34 PM UTC | 15 | 65 |
| #19 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 10:19 PM UTC | 2 | 4 |
| #10 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 10:16 PM UTC | 7 | 32 |
| #5 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 10:05 PM UTC | 14 | 55 |
| #13 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:51 PM UTC | 5 | 19 |
| #19 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:46 PM UTC | 2 | 4 |
| #18 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:43 PM UTC | 2 | 4 |
| #18 | Reload ZB Duos Cash Cup NAWEvent 1 · Round 1· Aug 31, 1:31 AM UTC | 0 | 0 |
| #12 | Reload ZB Duos Cash Cup NAWEvent 1 · Round 1· Aug 31, 1:28 AM UTC | 8 | 28 |
| #8 | Reload ZB Duos Cash Cup NAWEvent 1 · Round 1· Aug 31, 1:21 AM UTC | 13 | 44 |
| #18 | Reload ZB Duos Cash Cup NAWEvent 1 · Round 1· Aug 31, 1:10 AM UTC | 0 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.