All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #9 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 8:04 PM UTC | 3 | 0 |
| #10 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 7:56 PM UTC | 5 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 7:52 PM UTC | 3 | 0 |
| #16 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 7:43 PM UTC | 1 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 7:40 PM UTC | 2 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 7:36 PM UTC | 3 | 0 |
| #5 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 7:32 PM UTC | 7 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 7:17 PM UTC | 3 | 0 |
| #5 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 7:08 PM UTC | 4 | 0 |
| #8 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 6:57 PM UTC | 4 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 6:26 PM UTC | 2 | 0 |
| #15 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 6:16 PM UTC | 2 | 0 |
| #49 | Console Zero Build Solo Victory Cup EUEvent 1 · Round 1· Aug 29, 6:32 PM UTC | 0 | 2 |
| #11 | Console Zero Build Solo Victory Cup EUEvent 1 · Round 1· Aug 29, 6:16 PM UTC | 0 | 40 |
| #67 | Console Zero Build Solo Victory Cup EUEvent 1 · Round 1· Aug 29, 5:58 PM UTC | 1 | 2 |
| #3 | Console Zero Build Solo Victory Cup EUEvent 1 · Round 1· Aug 29, 5:52 PM UTC | 0 | 49 |
| #45 | Console Zero Build Solo Victory Cup EUEvent 1 · Round 1· Aug 29, 5:33 PM UTC | 0 | 6 |
| #47 | Console Zero Build Solo Victory Cup EUEvent 1 · Round 1· Aug 29, 5:28 PM UTC | 0 | 4 |
| #22 | Console Zero Build Solo Victory Cup EUEvent 1 · Round 1· Aug 29, 5:17 PM UTC | 1 | 31 |
| #81 | Console Zero Build Solo Victory Cup EUEvent 1 · Round 1· Aug 29, 5:02 PM UTC | 1 | 2 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.