All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #85 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 2· Sep 12, 8:29 PM UTC | 0 | 0 |
| #32 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 2· Sep 12, 8:25 PM UTC | 0 | 0 |
| #59 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 2· Sep 12, 8:09 PM UTC | 0 | 0 |
| #9 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 7:16 PM UTC | 4 | 50 |
| #12 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:54 PM UTC | 0 | 39 |
| #98 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:33 PM UTC | 0 | 0 |
| #19 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:29 PM UTC | 0 | 32 |
| #72 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:11 PM UTC | 0 | 0 |
| #33 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 6:06 PM UTC | 2 | 22 |
| #18 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:45 PM UTC | 1 | 35 |
| #18 | Console Zero Build Solo Victory Cup EUEvent 3 · Round 1· Sep 12, 5:18 PM UTC | 1 | 35 |
| #33 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 7:10 PM UTC | 0 | 18 |
| Victory | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 6:30 PM UTC | 10 | 80 |
| #23 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 6:09 PM UTC | 1 | 30 |
| #90 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:52 PM UTC | 0 | 0 |
| #45 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:50 PM UTC | 1 | 8 |
| #98 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:35 PM UTC | 0 | 0 |
| #12 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:33 PM UTC | 0 | 39 |
| #37 | Console Zero Build Solo Victory Cup EUEvent 2 · Round 1· Sep 5, 5:15 PM UTC | 1 | 16 |
1–19 of 19
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.