All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #6 | Solo Reload Ranked Cup (Zero Build) EUEvent 7· Oct 13, 8:03 PM UTC | 2 | 0 |
| Victory | Solo Reload Ranked Cup (Zero Build) EUEvent 7· Oct 13, 7:47 PM UTC | 7 | 0 |
| #4 | Solo Reload Ranked Cup (Zero Build) EUEvent 7· Oct 13, 7:31 PM UTC | 5 | 0 |
| #9 | Solo Reload Ranked Cup (Zero Build) EUEvent 7· Oct 13, 7:15 PM UTC | 2 | 0 |
| #22 | Solo Reload Ranked Cup (Zero Build) EUEvent 7· Oct 13, 7:00 PM UTC | 3 | 0 |
| #2 | Solo Reload Ranked Cup (Zero Build) EUEvent 7· Oct 13, 6:53 PM UTC | 2 | 0 |
| Victory | Solo Reload Ranked Cup (Zero Build) EUEvent 7· Oct 13, 6:20 PM UTC | 5 | 0 |
| #3 | Solo Reload Ranked Cup (Zero Build) EUEvent 7· Oct 13, 6:04 PM UTC | 1 | 0 |
| #3 | Solo Reload Ranked Cup (Zero Build) EUEvent 7· Oct 13, 5:48 PM UTC | 5 | 0 |
| #2 | Solo Reload Ranked Cup (Zero Build) EUEvent 7· Oct 13, 5:31 PM UTC | 4 | 0 |
| #2 | Solo Reload Ranked Cup (Zero Build) EUEvent 7· Oct 13, 5:15 PM UTC | 6 | 0 |
| #27 | Solo Ranked Cup (Zero Build) NACEvent 7· Oct 13, 1:28 AM UTC | 1 | 0 |
| #52 | Solo Ranked Cup (Zero Build) NACEvent 7· Oct 13, 1:15 AM UTC | 1 | 0 |
| #4 | Solo Ranked Cup (Zero Build) NACEvent 7· Oct 13, 1:07 AM UTC | 2 | 0 |
| #31 | Solo Ranked Cup (Zero Build) NACEvent 7· Oct 13, 12:49 AM UTC | 1 | 0 |
| #20 | Solo Ranked Cup (Zero Build) NACEvent 7· Oct 13, 12:37 AM UTC | 1 | 0 |
| #22 | Solo Ranked Cup (Zero Build) NACEvent 7· Oct 13, 12:20 AM UTC | 0 | 0 |
| #7 | Solo Ranked Cup (Zero Build) NACEvent 7· Oct 13, 12:04 AM UTC | 1 | 0 |
| #17 | Solo Ranked Cup (Zero Build) NACEvent 7· Oct 12, 11:45 PM UTC | 0 | 0 |
| #42 | Solo Ranked Cup (Zero Build) NACEvent 7· Oct 12, 11:31 PM UTC | 0 | 0 |
| #29 | Solo Ranked Cup (Zero Build) NACEvent 7· Oct 12, 11:23 PM UTC | 0 | 0 |
| #26 | Solo Ranked Cup (Zero Build) NACEvent 7· Oct 12, 11:14 PM UTC | 0 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.