All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #15 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 7:49 PM UTC | 3 | 9 | — |
| #6 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 7:43 PM UTC | 12 | 50 | — |
| #20 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 7:28 PM UTC | 0 | 0 | — |
| #18 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 7:26 PM UTC | 0 | 0 | — |
| #7 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 7:22 PM UTC | 18 | 47 | — |
| #11 | Reload ZB Duos Cash Cup NACEvent 5 · Round 1· Oct 11, 7:09 PM UTC | 5 | 25 | — |
| #7 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 3· Sep 14, 2:41 AM UTC | 14 | 0 | — |
| #16 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 3· Sep 14, 2:32 AM UTC | 6 | 0 | — |
| #5 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 3· Sep 14, 2:28 AM UTC | 20 | 0 | — |
| #13 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 3· Sep 14, 2:16 AM UTC | 7 | 0 | — |
| #15 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 3· Sep 14, 2:11 AM UTC | 0 | 0 | — |
| #14 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 3· Sep 14, 2:06 AM UTC | 1 | 0 | — |
| #12 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 3· Sep 14, 2:02 AM UTC | 1 | 0 | — |
| #8 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 3· Sep 14, 1:56 AM UTC | 12 | 0 | — |
| #10 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 3· Sep 14, 1:48 AM UTC | 8 | 0 | — |
| #5 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 3· Sep 14, 1:41 AM UTC | 16 | 0 | — |
| #9 | Duos Reload Ranked Cup (Battle Royale) NAWEvent 3· Sep 14, 1:27 AM UTC | 6 | 0 | — |
| Victory | Duos Reload Ranked Cup (Battle Royale) NAWEvent 3· Sep 14, 1:20 AM UTC | 26 | 0 | — |
| #13 | Arenas Test Cup NACEvent 4· Sep 4, 11:50 PM UTC | 2 | 6 | 628 |
| #2 | Arenas Test Cup NACEvent 4· Sep 4, 11:39 PM UTC | 12 | 50 | 3,046 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.