All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #23 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 2:00 AM UTC | 3 | 0 |
| #47 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 1:51 AM UTC | 0 | 0 |
| #30 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 1:47 AM UTC | 1 | 0 |
| #30 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 1:40 AM UTC | 0 | 0 |
| #17 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 1:31 AM UTC | 3 | 0 |
| #18 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 1:16 AM UTC | 6 | 0 |
| #40 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 1:05 AM UTC | 1 | 0 |
| #3 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 1:00 AM UTC | 5 | 0 |
| #24 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 12:42 AM UTC | 2 | 0 |
| #7 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 12:35 AM UTC | 9 | 0 |
| #44 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 12:17 AM UTC | 0 | 0 |
| #56 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 10, 11:41 PM UTC | 0 | 0 |
| #44 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:30 PM UTC | 0 | 0 |
| #40 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:22 PM UTC | 0 | 0 |
| #12 | Duos Ranked Cup (Battle Royale) NACEvent 6· Oct 10, 11:18 PM UTC | 10 | 0 |
| #10 | Street Fighter Mobile Cup NACRound 1· Oct 9, 10:52 PM UTC | 2 | 16 |
| #8 | Street Fighter Mobile Cup NACRound 1· Oct 9, 10:45 PM UTC | 3 | 22 |
| #13 | Street Fighter Mobile Cup NACRound 1· Oct 9, 10:38 PM UTC | 1 | 9 |
| #9 | Street Fighter Mobile Cup NACRound 1· Oct 9, 10:32 PM UTC | 5 | 21 |
| #10 | Street Fighter Mobile Cup NACRound 1· Oct 9, 10:24 PM UTC | 2 | 16 |
| #8 | Street Fighter Mobile Cup NACRound 1· Oct 9, 10:17 PM UTC | 3 | 22 |
| #14 | Street Fighter Mobile Cup NACRound 1· Oct 9, 10:11 PM UTC | 2 | 8 |
| #8 | Street Fighter Mobile Cup NACRound 1· Oct 9, 10:06 PM UTC | 5 | 24 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.