All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #4 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:25 AM UTC | 4 | 48 |
| #13 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:08 AM UTC | 0 | 9 |
| #19 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:02 AM UTC | 0 | 0 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:58 AM UTC | 3 | 56 |
| #9 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:41 AM UTC | 2 | 25 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:29 AM UTC | 6 | 57 |
| #16 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:12 AM UTC | 1 | 2 |
| #11 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:06 AM UTC | 2 | 19 |
| #12 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:58 PM UTC | 0 | 12 |
| #5 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:50 PM UTC | 5 | 45 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:36 PM UTC | 8 | 61 |
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:20 PM UTC | 3 | 51 |
| #10 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:48 PM UTC | 7 | 32 |
| #17 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:35 PM UTC | 0 | 0 |
| #19 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:29 PM UTC | 2 | 4 |
| #13 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:26 PM UTC | 1 | 11 |
| Victory | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:18 PM UTC | 6 | 72 |
| #12 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 10:01 PM UTC | 5 | 22 |
| #9 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:53 PM UTC | 0 | 21 |
| #17 | Street Fighter Cup Zero Build Reload BRRound 1· Oct 9, 9:45 PM UTC | 1 | 2 |
| #30 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 8:00 PM UTC | 4 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.