All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #8 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 1:10 PM UTC | 4 | 32 |
| #18 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 12:56 PM UTC | 1 | 2 |
| #9 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 12:46 PM UTC | 5 | 31 |
| #8 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 12:33 PM UTC | 6 | 36 |
| #15 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 12:18 PM UTC | 3 | 9 |
| #18 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 12:09 PM UTC | 1 | 2 |
| #7 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 12:05 PM UTC | 3 | 33 |
| #9 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 11:52 AM UTC | 4 | 29 |
| #7 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 11:39 AM UTC | 4 | 35 |
| #16 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 11:25 AM UTC | 0 | 0 |
| #12 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 11:19 AM UTC | 2 | 16 |
| #11 | Reload ZB Duos Cash Cup MEEvent 5 · Round 1· Oct 11, 11:10 AM UTC | 3 | 21 |
| #45 | Duos Ranked Cup (Battle Royale) EUEvent 6· Oct 10, 6:00 PM UTC | 0 | 0 |
| #44 | Duos Ranked Cup (Battle Royale) EUEvent 6· Oct 10, 5:56 PM UTC | 1 | 0 |
| #38 | Duos Ranked Cup (Battle Royale) EUEvent 6· Oct 10, 5:52 PM UTC | 0 | 0 |
| #17 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 4:45 PM UTC | 3 | 6 |
| #4 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 4:38 PM UTC | 10 | 60 |
| #15 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 4:21 PM UTC | 0 | 3 |
| #20 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 4:11 PM UTC | 0 | 0 |
| #17 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 4:04 PM UTC | 3 | 6 |
| #14 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:59 PM UTC | 5 | 16 |
| #6 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:53 PM UTC | 3 | 36 |
| #15 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:39 PM UTC | 1 | 5 |
| #9 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:34 PM UTC | 9 | 39 |
| #15 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:23 PM UTC | 4 | 11 |
| #11 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:13 PM UTC | 5 | 25 |
| #14 | Street Fighter Cup Zero Build Reload MERound 1· Oct 9, 3:07 PM UTC | 0 | 6 |
| #26 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 5:46 PM UTC | 3 | 0 |
| #25 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 5:40 PM UTC | 2 | 0 |
| #33 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 5:33 PM UTC | 2 | 0 |
| #45 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 5:30 PM UTC | 2 | 0 |
| #6 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 5:27 PM UTC | 5 | 0 |
| #12 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:48 PM UTC | 0 | 12 |
| #2 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:39 PM UTC | 2 | 54 |
| #9 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:24 PM UTC | 3 | 27 |
| #2 | Reload ZB Duos Cash Cup BREvent 1 · Round 1· Aug 30, 9:15 PM UTC | 2 | 54 |
| #48 | Duos Ranked Cup (Zero Build) EUEvent 1· Aug 29, 7:08 PM UTC | 1 | 0 |
| #4 | Duos Ranked Cup (Zero Build) EUEvent 1· Aug 29, 7:05 PM UTC | 2 | 0 |
| #42 | Duos Ranked Cup (Zero Build) EUEvent 1· Aug 29, 6:48 PM UTC | 1 | 0 |
| #8 | Duos Ranked Cup (Zero Build) EUEvent 1· Aug 29, 6:45 PM UTC | 7 | 0 |
| #23 | Duos Ranked Cup (Zero Build) EUEvent 1· Aug 29, 6:25 PM UTC | 0 | 0 |
| Victory | Duos Ranked Cup (Zero Build) EUEvent 1· Aug 29, 6:13 PM UTC | 10 | 0 |
| Victory | Duos Ranked Cup (Zero Build) EUEvent 1· Aug 29, 5:52 PM UTC | 10 | 0 |
| #46 | Duos Ranked Cup (Zero Build) EUEvent 1· Aug 29, 5:31 PM UTC | 0 | 0 |
| #31 | Duos Ranked Cup (Zero Build) EUEvent 1· Aug 29, 5:29 PM UTC | 2 | 0 |
| #6 | Duos Ranked Cup (Zero Build) EUEvent 1· Aug 29, 5:24 PM UTC | 6 | 0 |
| #43 | Duos Ranked Cup (Zero Build) EUEvent 1· Aug 29, 5:05 PM UTC | 0 | 0 |
1–47 of 47
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.