All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #6 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 1:04 AM UTC | 4 | 0 |
| #18 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:55 AM UTC | 3 | 0 |
| #20 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:51 AM UTC | 1 | 0 |
| #6 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:49 AM UTC | 9 | 0 |
| #16 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:37 AM UTC | 1 | 0 |
| #14 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:32 AM UTC | 1 | 0 |
| #4 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:26 AM UTC | 3 | 0 |
| #7 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:12 AM UTC | 9 | 0 |
| #18 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 6, 12:01 AM UTC | 1 | 0 |
| #17 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 5, 11:57 PM UTC | 3 | 0 |
| #14 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 5, 11:54 PM UTC | 9 | 0 |
| #2 | Duos Reload Ranked Cup (Zero Build) NACEvent 2· Sep 5, 11:49 PM UTC | 9 | 0 |
| #3 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 31, 12:10 AM UTC | 1 | 0 |
| #16 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 11:51 PM UTC | 1 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 11:46 PM UTC | 3 | 0 |
| #17 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 11:32 PM UTC | 5 | 0 |
| #10 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 11:27 PM UTC | 5 | 0 |
| #8 | Duos Reload Ranked Cup (Battle Royale) NACEvent 1· Aug 30, 11:19 PM UTC | 4 | 0 |
| #48 | Duos Ranked Cup (Zero Build) NACEvent 1· Aug 29, 11:32 PM UTC | 0 | 0 |
| #26 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 29, 11:29 PM UTC | 0 | 0 |
| #46 | Duos Ranked Cup (Battle Royale) NACEvent 1· Aug 29, 11:22 PM UTC | 0 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.