All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #14 | Arenas Test Cup EUEvent 5· Sep 6, 6:27 PM UTC | 1 | 4 | 248 |
| #13 | Arenas Test Cup EUEvent 5· Sep 6, 6:20 PM UTC | 0 | 6 | 430 |
| #11 | Arenas Test Cup EUEvent 5· Sep 6, 6:13 PM UTC | 0 | 12 | 111 |
| #14 | Arenas Test Cup EUEvent 5· Sep 6, 6:04 PM UTC | 0 | 4 | 310 |
| #11 | Arenas Test Cup EUEvent 5· Sep 6, 5:57 PM UTC | 1 | 12 | 313 |
| #11 | Arenas Test Cup EUEvent 5· Sep 6, 5:47 PM UTC | 1 | 12 | 523 |
| #12 | Arenas Test Cup EUEvent 5· Sep 6, 5:38 PM UTC | 1 | 8 | 427 |
| #12 | Arenas Test Cup EUEvent 5· Sep 6, 5:29 PM UTC | 0 | 8 | 612 |
| #10 | Arenas Test Cup EUEvent 5· Sep 6, 5:21 PM UTC | 2 | 16 | 910 |
| #11 | Arenas Test Cup EUEvent 5· Sep 6, 5:10 PM UTC | 2 | 12 | 884 |
| #27 | Solo Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 1, 6:48 PM UTC | 0 | 0 | — |
| #33 | Solo Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 1, 6:43 PM UTC | 0 | 0 | — |
| #39 | Solo Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 1, 6:38 PM UTC | 0 | 0 | — |
| #14 | Solo Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 1, 6:36 PM UTC | 1 | 0 | — |
| #24 | Solo Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 1, 6:23 PM UTC | 0 | 0 | — |
| #37 | Solo Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 1, 6:11 PM UTC | 0 | 0 | — |
| #17 | Solo Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 1, 6:07 PM UTC | 3 | 0 | — |
| #23 | Solo Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 1, 5:55 PM UTC | 2 | 0 | — |
| #17 | Solo Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 1, 5:45 PM UTC | 0 | 0 | — |
| #25 | Solo Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 1, 5:33 PM UTC | 0 | 0 | — |
| #18 | Solo Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 1, 5:24 PM UTC | 0 | 0 | — |
| #18 | Solo Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 1, 5:11 PM UTC | 1 | 0 | — |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.