All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #65 | Solo Ranked Cup (Battle Royale) ASIAEvent 3· Sep 6, 10:01 AM UTC | 0 | 0 |
| #70 | Solo Ranked Cup (Battle Royale) ASIAEvent 3· Sep 6, 9:56 AM UTC | 0 | 0 |
| #69 | Solo Ranked Cup (Battle Royale) ASIAEvent 3· Sep 6, 9:53 AM UTC | 0 | 0 |
| #5 | Solo Ranked Cup (Battle Royale) ASIAEvent 3· Sep 6, 9:49 AM UTC | 1 | 0 |
| #83 | Solo Ranked Cup (Battle Royale) ASIAEvent 3· Sep 6, 9:28 AM UTC | 0 | 0 |
| #47 | Solo Ranked Cup (Battle Royale) ASIAEvent 3· Sep 6, 9:26 AM UTC | 1 | 0 |
| #96 | Solo Ranked Cup (Battle Royale) ASIAEvent 3· Sep 6, 9:19 AM UTC | 0 | 0 |
| #54 | Solo Ranked Cup (Battle Royale) ASIAEvent 3· Sep 6, 9:17 AM UTC | 2 | 0 |
| #41 | Solo Ranked Cup (Battle Royale) ASIAEvent 3· Sep 6, 9:12 AM UTC | 1 | 0 |
| #89 | Solo Ranked Cup (Battle Royale) ASIAEvent 3· Sep 6, 9:05 AM UTC | 0 | 0 |
| #77 | Solo Ranked Cup (Battle Royale) ASIAEvent 3· Sep 6, 9:02 AM UTC | 0 | 0 |
| #19 | Reload ZB Duos Cash Cup ASIAEvent 2 · Round 1· Sep 6, 6:37 AM UTC | 0 | 0 |
| #15 | Reload ZB Duos Cash Cup ASIAEvent 2 · Round 1· Sep 6, 6:33 AM UTC | 9 | 21 |
| #13 | Reload ZB Duos Cash Cup ASIAEvent 2 · Round 1· Sep 6, 6:25 AM UTC | 7 | 23 |
| #5 | Reload ZB Duos Cash Cup ASIAEvent 2 · Round 1· Sep 6, 6:15 AM UTC | 5 | 45 |
| #13 | Reload ZB Duos Cash Cup ASIAEvent 2 · Round 1· Sep 6, 5:59 AM UTC | 2 | 13 |
| #5 | Reload ZB Duos Cash Cup ASIAEvent 2 · Round 1· Sep 6, 5:48 AM UTC | 4 | 43 |
| #5 | Reload ZB Duos Cash Cup ASIAEvent 2 · Round 1· Sep 6, 5:31 AM UTC | 2 | 39 |
| #13 | Reload ZB Duos Cash Cup ASIAEvent 2 · Round 1· Sep 6, 5:16 AM UTC | 2 | 13 |
| #12 | Reload ZB Duos Cash Cup ASIAEvent 2 · Round 1· Sep 6, 5:10 AM UTC | 1 | 14 |
| #17 | Reload ZB Duos Cash Cup ASIAEvent 2 · Round 1· Sep 6, 5:04 AM UTC | 3 | 6 |
| #2 | Arenas Test Cup ASIAEvent 3· Sep 3, 10:47 AM UTC | 0 | 50 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.