All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #87 | Solo Ranked Cup (Battle Royale) ASIAEvent 4· Sep 14, 9:39 AM UTC | 0 | 0 |
| #93 | Solo Ranked Cup (Battle Royale) ASIAEvent 4· Sep 14, 9:35 AM UTC | 1 | 0 |
| #86 | Solo Ranked Cup (Battle Royale) ASIAEvent 4· Sep 14, 9:33 AM UTC | 1 | 0 |
| #81 | Solo Ranked Cup (Battle Royale) ASIAEvent 4· Sep 14, 9:30 AM UTC | 0 | 0 |
| #80 | Solo Ranked Cup (Battle Royale) ASIAEvent 4· Sep 14, 9:27 AM UTC | 0 | 0 |
| #97 | Solo Ranked Cup (Battle Royale) ASIAEvent 4· Sep 14, 9:22 AM UTC | 0 | 0 |
| #93 | Solo Ranked Cup (Battle Royale) ASIAEvent 4· Sep 14, 9:19 AM UTC | 0 | 0 |
| #81 | Solo Ranked Cup (Battle Royale) ASIAEvent 4· Sep 14, 9:16 AM UTC | 0 | 0 |
| #90 | Solo Ranked Cup (Battle Royale) ASIAEvent 4· Sep 14, 9:12 AM UTC | 0 | 0 |
| #58 | Solo Ranked Cup (Battle Royale) ASIAEvent 4· Sep 14, 9:09 AM UTC | 0 | 0 |
| #89 | Solo Ranked Cup (Battle Royale) ASIAEvent 4· Sep 14, 9:03 AM UTC | 0 | 0 |
| #10 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 3· Sep 13, 12:01 PM UTC | 2 | 0 |
| #8 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 3· Sep 13, 11:52 AM UTC | 2 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 3· Sep 13, 11:38 AM UTC | 1 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 3· Sep 13, 11:05 AM UTC | 1 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 3· Sep 13, 10:49 AM UTC | 5 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 3· Sep 13, 9:47 AM UTC | 1 | 0 |
| #15 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 3· Sep 13, 9:31 AM UTC | 3 | 0 |
| #12 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 5, 10:02 AM UTC | 2 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 5, 9:52 AM UTC | 2 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 2· Sep 5, 9:37 AM UTC | 0 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.