All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| Victory | Reload ZB Duos Cash Cup BREvent 3 · Round 1· Sep 13, 7:31 PM UTC | 19 | 80 |
| #13 | Reload ZB Duos Cash Cup BREvent 3 · Round 1· Sep 13, 7:14 PM UTC | 1 | 11 |
| #12 | Reload ZB Duos Cash Cup BREvent 3 · Round 1· Sep 13, 7:06 PM UTC | 6 | 24 |
| Victory | Reload ZB Duos Cash Cup BREvent 3 · Round 1· Sep 13, 7:00 PM UTC | 19 | 80 |
| #3 | Reload ZB Duos Cash Cup BREvent 3 · Round 1· Sep 13, 6:42 PM UTC | 6 | 57 |
| Victory | Reload ZB Duos Cash Cup BREvent 3 · Round 1· Sep 13, 6:26 PM UTC | 15 | 80 |
| Victory | Reload ZB Duos Cash Cup BREvent 3 · Round 1· Sep 13, 6:09 PM UTC | 17 | 80 |
| #12 | Reload ZB Duos Cash Cup BREvent 3 · Round 1· Sep 13, 5:53 PM UTC | 4 | 20 |
| Victory | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 11:44 PM UTC | 7 | 0 |
| #20 | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 11:24 PM UTC | 3 | 0 |
| #23 | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 11:15 PM UTC | 4 | 0 |
| #22 | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 11:05 PM UTC | 5 | 0 |
| #9 | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 10:57 PM UTC | 0 | 0 |
| #37 | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 10:41 PM UTC | 0 | 0 |
| #6 | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 10:36 PM UTC | 9 | 0 |
| #8 | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 10:20 PM UTC | 10 | 0 |
| Victory | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 10:02 PM UTC | 14 | 0 |
| Victory | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 9:41 PM UTC | 13 | 0 |
| Victory | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 9:20 PM UTC | 17 | 0 |
| #40 | Solo Ranked Cup (Zero Build) BREvent 1· Aug 24, 11:50 PM UTC | 1 | 0 |
| Victory | Solo Ranked Cup (Zero Build) BREvent 1· Aug 24, 10:53 PM UTC | 8 | 0 |
| #73 | Solo Ranked Cup (Zero Build) BREvent 1· Aug 24, 10:26 PM UTC | 0 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.