All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #21 | Solo Reload Ranked Cup (Battle Royale) EUEvent 7· Oct 13, 7:47 PM UTC | 6 | 0 |
| #2 | Solo Reload Ranked Cup (Battle Royale) EUEvent 7· Oct 13, 7:40 PM UTC | 22 | 0 |
| #10 | Solo Reload Ranked Cup (Battle Royale) EUEvent 7· Oct 13, 7:23 PM UTC | 16 | 0 |
| #7 | Solo Reload Ranked Cup (Battle Royale) EUEvent 7· Oct 13, 7:09 PM UTC | 19 | 0 |
| Victory | Solo Reload Ranked Cup (Battle Royale) EUEvent 7· Oct 13, 6:54 PM UTC | 14 | 0 |
| #3 | Solo Reload Ranked Cup (Battle Royale) EUEvent 7· Oct 13, 6:38 PM UTC | 13 | 0 |
| #8 | Solo Reload Ranked Cup (Battle Royale) EUEvent 7· Oct 13, 6:21 PM UTC | 17 | 0 |
| Victory | Solo Reload Ranked Cup (Battle Royale) EUEvent 7· Oct 13, 6:07 PM UTC | 28 | 0 |
| #2 | Solo Reload Ranked Cup (Battle Royale) EUEvent 7· Oct 13, 5:52 PM UTC | 19 | 0 |
| #3 | Solo Reload Ranked Cup (Battle Royale) EUEvent 7· Oct 13, 5:34 PM UTC | 23 | 0 |
| Victory | Solo Reload Ranked Cup (Battle Royale) EUEvent 7· Oct 13, 5:17 PM UTC | 25 | 0 |
| #13 | Street Fighter Cup Reload EURound 1· Oct 9, 7:43 PM UTC | 10 | 29 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 7:29 PM UTC | 26 | 80 |
| #4 | Street Fighter Cup Reload EURound 1· Oct 9, 7:12 PM UTC | 14 | 60 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 6:55 PM UTC | 28 | 80 |
| #16 | Street Fighter Cup Reload EURound 1· Oct 9, 6:38 PM UTC | 5 | 10 |
| #18 | Street Fighter Cup Reload EURound 1· Oct 9, 6:33 PM UTC | 0 | 0 |
| #16 | Street Fighter Cup Reload EURound 1· Oct 9, 6:31 PM UTC | 1 | 2 |
| #3 | Street Fighter Cup Reload EURound 1· Oct 9, 6:28 PM UTC | 33 | 65 |
| #12 | Street Fighter Cup Reload EURound 1· Oct 9, 6:12 PM UTC | 19 | 32 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 6:03 PM UTC | 36 | 80 |
| #9 | Street Fighter Cup Reload EURound 1· Oct 9, 5:47 PM UTC | 11 | 41 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.