All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #12 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 7:03 PM UTC | 3 | 0 | — |
| #2 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 6:56 PM UTC | 14 | 0 | — |
| #17 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 6:34 PM UTC | 1 | 0 | — |
| #10 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 6:29 PM UTC | 2 | 0 | — |
| Victory | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 6:20 PM UTC | 15 | 0 | — |
| #4 | Duos Reload Ranked Cup (Zero Build) EUEvent 2· Sep 5, 6:05 PM UTC | 10 | 0 | — |
| #16 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:52 PM UTC | 2 | 0 | — |
| #15 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:48 PM UTC | 2 | 0 | — |
| #12 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:42 PM UTC | 1 | 0 | — |
| #6 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:33 PM UTC | 3 | 0 | — |
| #13 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:20 PM UTC | 0 | 0 | — |
| #7 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:13 PM UTC | 7 | 0 | — |
| #8 | Arenas Test Cup EUEvent 4· Sep 4, 6:11 PM UTC | 3 | 24 | 936 |
| #8 | Arenas Test Cup EUEvent 4· Sep 4, 5:58 PM UTC | 3 | 24 | 1,362 |
| #4 | Arenas Test Cup EUEvent 4· Sep 4, 5:46 PM UTC | 6 | 40 | 1,697 |
| #4 | Arenas Test Cup EUEvent 4· Sep 4, 5:31 PM UTC | 7 | 40 | 1,864 |
| #4 | Arenas Test Cup EUEvent 4· Sep 4, 5:17 PM UTC | 9 | 40 | 2,504 |
| #17 | Arenas Test Cup EUEvent 3· Sep 3, 6:08 PM UTC | 1 | 0 | 526 |
| #7 | Arenas Test Cup EUEvent 3· Sep 3, 6:00 PM UTC | 5 | 28 | 1,534 |
| #10 | Arenas Test Cup EUEvent 3· Sep 3, 5:49 PM UTC | 3 | 16 | 1,189 |
| Victory | Arenas Test Cup EUEvent 3· Sep 3, 5:40 PM UTC | 13 | 60 | 3,010 |
| #2 | Arenas Test Cup EUEvent 3· Sep 3, 5:21 PM UTC | 12 | 50 | 2,819 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.