All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #4 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 2:05 PM UTC | 3 | 53 |
| #72 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 1:20 PM UTC | 1 | 2 |
| #49 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 1:03 PM UTC | 0 | 2 |
| #9 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:50 PM UTC | 0 | 42 |
| #9 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:30 PM UTC | 4 | 50 |
| #74 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:12 PM UTC | 1 | 2 |
| #87 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:09 PM UTC | 0 | 0 |
| #59 | Console Zero Build Solo Victory Cup EUEvent 6 · Round 1· Oct 10, 12:07 PM UTC | 1 | 2 |
| Victory | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:34 PM UTC | 10 | 80 |
| #3 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 7:11 PM UTC | 8 | 61 |
| #2 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:48 PM UTC | 9 | 68 |
| #18 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:32 PM UTC | 3 | 6 |
| #18 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:29 PM UTC | 1 | 2 |
| #18 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:25 PM UTC | 2 | 4 |
| #10 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:22 PM UTC | 7 | 32 |
| #9 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 6:08 PM UTC | 8 | 37 |
| #12 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:55 PM UTC | 7 | 26 |
| #10 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:46 PM UTC | 1 | 20 |
| #3 | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:33 PM UTC | 4 | 53 |
| Victory | Street Fighter Cup Zero Build Reload EURound 1· Oct 9, 5:16 PM UTC | 10 | 80 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.