All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #19 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:33 AM UTC | 2 | 4 |
| #2 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:27 AM UTC | 19 | 70 |
| #8 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 3:11 AM UTC | 9 | 42 |
| #7 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:56 AM UTC | 16 | 47 |
| #14 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:40 AM UTC | 8 | 22 |
| Victory | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:32 AM UTC | 23 | 80 |
| Victory | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:16 AM UTC | 18 | 80 |
| Victory | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 2:00 AM UTC | 25 | 80 |
| #8 | Street Fighter Cup Zero Build Reload NAWRound 1· Oct 10, 1:45 AM UTC | 7 | 38 |
| #14 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 9:24 PM UTC | 1 | 8 |
| #9 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 9:20 PM UTC | 9 | 39 |
| Victory | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 9:10 PM UTC | 22 | 80 |
| Victory | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:54 PM UTC | 23 | 80 |
| #12 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:39 PM UTC | 12 | 32 |
| #13 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:30 PM UTC | 3 | 15 |
| #2 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:24 PM UTC | 16 | 70 |
| #3 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:43 PM UTC | 14 | 65 |
| #12 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:28 PM UTC | 6 | 24 |
| #15 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:22 PM UTC | 4 | 11 |
| #8 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:18 PM UTC | 11 | 44 |
| #15 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:10 PM UTC | 2 | 7 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.