All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #28 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 1:00 AM UTC | 0 | 0 |
| #85 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 12:46 AM UTC | 0 | 0 |
| #20 | Solo Ranked Cup (Zero Build) NACEvent 4· Sep 15, 12:42 AM UTC | 0 | 0 |
| #2 | Reload ZB Duos Cash Cup NACEvent 1 · Round 1· Aug 31, 1:29 AM UTC | 4 | 58 |
| #4 | Reload ZB Duos Cash Cup NACEvent 1 · Round 1· Aug 31, 1:10 AM UTC | 3 | 46 |
| #6 | Reload ZB Duos Cash Cup NACEvent 1 · Round 1· Aug 31, 12:53 AM UTC | 2 | 34 |
| #2 | Reload ZB Duos Cash Cup NACEvent 1 · Round 1· Aug 31, 12:39 AM UTC | 3 | 56 |
| #9 | Reload ZB Duos Cash Cup NACEvent 1 · Round 1· Aug 31, 12:22 AM UTC | 1 | 23 |
| #14 | Reload ZB Duos Cash Cup NACEvent 1 · Round 1· Aug 31, 12:09 AM UTC | 0 | 6 |
| #7 | Reload ZB Duos Cash Cup NACEvent 1 · Round 1· Aug 31, 12:03 AM UTC | 1 | 29 |
| #8 | Reload ZB Duos Cash Cup NACEvent 1 · Round 1· Aug 30, 11:49 PM UTC | 0 | 24 |
| #3 | Reload ZB Duos Cash Cup NACEvent 1 · Round 1· Aug 30, 11:38 PM UTC | 0 | 45 |
| #19 | Reload ZB Duos Cash Cup NACEvent 1 · Round 1· Aug 30, 11:23 PM UTC | 0 | 0 |
| #13 | Reload ZB Duos Cash Cup NACEvent 1 · Round 1· Aug 30, 11:18 PM UTC | 6 | 21 |
| #13 | Reload ZB Duos Cash Cup NACEvent 1 · Round 1· Aug 30, 11:10 PM UTC | 0 | 9 |
| #12 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 1:59 AM UTC | 0 | 0 |
| #27 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 1:40 AM UTC | 1 | 0 |
| #64 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 1:27 AM UTC | 0 | 0 |
| #7 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 1:22 AM UTC | 0 | 0 |
| #12 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 1:03 AM UTC | 0 | 0 |
| #20 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 12:48 AM UTC | 0 | 0 |
| #41 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 12:35 AM UTC | 0 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.