All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #16 | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 3:12 AM UTC | 3 | 0 | — |
| #2 | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 3:03 AM UTC | 5 | 0 | — |
| Victory | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 2:47 AM UTC | 10 | 0 | — |
| #7 | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 2:32 AM UTC | 3 | 0 | — |
| #10 | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 2:18 AM UTC | 1 | 0 | — |
| #11 | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 2:08 AM UTC | 4 | 0 | — |
| #17 | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 1:57 AM UTC | 1 | 0 | — |
| #11 | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 1:49 AM UTC | 2 | 0 | — |
| #18 | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 1:39 AM UTC | 3 | 0 | — |
| #6 | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 1:31 AM UTC | 2 | 0 | — |
| #11 | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 1:17 AM UTC | 6 | 0 | — |
| #22 | Solo Reload Ranked Cup (Zero Build) NAWEvent 3· Sep 8, 1:06 AM UTC | 1 | 0 | — |
| #77 | Console Zero Build Solo Victory Cup NAWEvent 2 · Round 1· Sep 6, 1:21 AM UTC | 0 | 0 | — |
| #24 | Console Zero Build Solo Victory Cup NAWEvent 2 · Round 1· Sep 6, 1:17 AM UTC | 1 | 29 | — |
| #17 | Arenas Test Cup NAWEvent 3· Sep 4, 1:23 AM UTC | 1 | 0 | 580 |
| #12 | Solo Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 2, 1:56 AM UTC | 1 | 0 | — |
| #17 | Solo Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 2, 1:42 AM UTC | 2 | 0 | — |
| #33 | Solo Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 2, 1:32 AM UTC | 0 | 0 | — |
| #6 | Solo Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 2, 1:29 AM UTC | 4 | 0 | — |
| #39 | Solo Reload Ranked Cup (Zero Build) NAWEvent 1· Aug 26, 1:17 AM UTC | 1 | 0 | — |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.