All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #5 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 2:05 AM UTC | 9 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 1:50 AM UTC | 2 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 1:47 AM UTC | 3 | 0 |
| #17 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 1:42 AM UTC | 0 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 1:38 AM UTC | 6 | 0 |
| #18 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 1:27 AM UTC | 3 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 1:23 AM UTC | 8 | 0 |
| #15 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 1:12 AM UTC | 2 | 0 |
| #16 | Duos Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 14, 1:07 AM UTC | 3 | 0 |
| #15 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:37 PM UTC | 1 | 5 |
| #3 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:32 PM UTC | 5 | 55 |
| #12 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:14 PM UTC | 1 | 14 |
| #15 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:08 PM UTC | 0 | 3 |
| #17 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:03 PM UTC | 0 | 0 |
| #12 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 8:00 PM UTC | 2 | 16 |
| #12 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:52 PM UTC | 3 | 18 |
| #4 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:45 PM UTC | 3 | 46 |
| #2 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:31 PM UTC | 7 | 64 |
| #18 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:15 PM UTC | 0 | 0 |
| #15 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:13 PM UTC | 2 | 7 |
| #10 | Reload ZB Duos Cash Cup NACEvent 3 · Round 1· Sep 13, 7:08 PM UTC | 1 | 20 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.