All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #9 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 12:38 AM UTC | 5 | 0 | — |
| #12 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 12:30 AM UTC | 2 | 0 | — |
| #3 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 12:21 AM UTC | 4 | 0 | — |
| #2 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 12, 12:05 AM UTC | 11 | 0 | — |
| Victory | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 11, 11:48 PM UTC | 16 | 0 | — |
| #6 | Duos Reload Ranked Cup (Zero Build) NACEvent 6· Oct 11, 11:31 PM UTC | 17 | 0 | — |
| #17 | Arenas Test Cup MEEvent 7· Oct 11, 12:02 PM UTC | 0 | 0 | 33 |
| #7 | Duos Ranked Cup (Zero Build) NAWEvent 6· Oct 11, 2:55 AM UTC | 5 | 0 | — |
| #33 | Duos Ranked Cup (Zero Build) NAWEvent 6· Oct 11, 2:39 AM UTC | 2 | 0 | — |
| Victory | Duos Ranked Cup (Zero Build) NAWEvent 6· Oct 11, 2:32 AM UTC | 25 | 0 | — |
| #11 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 2:10 AM UTC | 4 | 0 | — |
| Victory | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 1:51 AM UTC | 13 | 0 | — |
| #2 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 1:29 AM UTC | 10 | 0 | — |
| #14 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 1:10 AM UTC | 0 | 0 | — |
| #9 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 12:56 AM UTC | 2 | 0 | — |
| Victory | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 12:39 AM UTC | 8 | 0 | — |
| #2 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 11, 12:18 AM UTC | 13 | 0 | — |
| #13 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 10, 11:57 PM UTC | 2 | 0 | — |
| #8 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 10, 11:45 PM UTC | 8 | 0 | — |
| #3 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 10, 11:25 PM UTC | 10 | 0 | — |
| #30 | Duos Ranked Cup (Zero Build) NACEvent 6· Oct 10, 11:06 PM UTC | 2 | 0 | — |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.