Most played
Arena
3,642
games
K/D
0.15
Wins
66
Kills
540
Win rate1.8%
Solo 175Duos 1,113Trios 2,354
493 h played · 0.1 kills a game
| Finish | Tournament | With | Pts | Prize |
|---|---|---|---|---|
| Unscored of 2,699 | Solo Ranked Cup (Zero Build) ASIAEvent 6· Oct 5 | Solo | — | — |
| Unscored of 8,549 | Solo Ranked Cup (Battle Royale) ASIAEvent 6· Oct 5 | Solo | — | — |
| Unscored of 7,196 | Duos Ranked Cup (Battle Royale) MEEvent 5· Oct 3 | 7VEN ΩReilyΩ | — | — |
| 1770 of 1,865 | Mobile Reload (Mini Venture) Victory Cup MEEvent 3 · Round 1· Oct 3 | Solo | 10 | — |
| Unscored of 5,408 | Duos Ranked Cup (Battle Royale) ASIAEvent 5· Oct 3 | とうまとうの弟子どら猫 | — | — |
| 852 of 1,242 | Mobile Reload (Mini Venture) Victory Cup ASIAEvent 3 · Round 1· Oct 3 | Solo | 34 | — |
| 887 of 1,083 | Mobile Reload (Mini Venture) Victory Cup OCEEvent 3 · Round 1· Oct 3 | Solo | 23 | — |
| 9770 of 10,000 | Solo Reload Victory Cup ASIAEvent 1 · Round 1· Oct 2 | Solo | 98 | — |
| Unscored of 6,014 | Solo Ranked Cup (Zero Build) MEEvent 5· Sep 28 | Solo | — | — |
| Unscored of 9,999 | Solo Ranked Cup (Battle Royale) ASIAEvent 5· Sep 28 | Solo | — | — |
| Unscored of 7,341 | Solo Ranked Cup (Battle Royale) OCEEvent 5· Sep 28 | Solo | — | — |
| 1463 of 2,175 | Mobile Reload (Mini Venture) Victory Cup BREvent 2 · Round 1· Sep 26 | Solo | 33 | — |
| 2081 of 3,936 | Mobile Reload (Mini Venture) Victory Cup EUEvent 2 · Round 1· Sep 26 | Solo | 58 | — |
| 1242 of 2,377 | Mobile Reload (Mini Venture) Victory Cup MEEvent 2 · Round 1· Sep 26 | Solo | 58 | — |
| 1034 of 1,566 | Mobile Reload (Mini Venture) Victory Cup ASIAEvent 2 · Round 1· Sep 26 | Solo | 32 | — |
| 447 of 1,351 | Mobile Reload (Mini Venture) Victory Cup OCEEvent 2 · Round 1· Sep 26 | Solo | 80 | — |
| Unscored of 2,564 | Duos Reload Ranked Cup (Zero Build) MEEvent 4· Sep 21 | naoyuki828 | — | — |
| 600 of 1,100 | Mobile Reload (Mini Venture) Victory Cup BREvent 1 · Round 1· Sep 19 | Solo | 48 | — |
Public match stats from Epic, all time. K/D counts every game that wasn't a win as one death, so it runs high in Reload, where players respawn.