All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #37 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:50 AM UTC | 0 | 0 |
| #39 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:45 AM UTC | 2 | 0 |
| #2 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:42 AM UTC | 10 | 0 |
| #47 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:20 AM UTC | 0 | 0 |
| #23 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:17 AM UTC | 7 | 0 |
| #27 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:06 AM UTC | 0 | 0 |
| #36 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 2:00 AM UTC | 0 | 0 |
| #14 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:55 AM UTC | 5 | 0 |
| #21 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:41 AM UTC | 2 | 0 |
| #4 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:31 AM UTC | 2 | 0 |
| #12 | Duos Ranked Cup (Battle Royale) NAWEvent 6· Oct 11, 1:13 AM UTC | 2 | 0 |
| #15 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:12 AM UTC | 2 | 7 |
| #17 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:06 AM UTC | 0 | 0 |
| #4 | Street Fighter Cup Reload NAWRound 1· Oct 10, 3:02 AM UTC | 3 | 46 |
| #15 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:45 AM UTC | 4 | 11 |
| #15 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:37 AM UTC | 3 | 9 |
| #3 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:32 AM UTC | 5 | 55 |
| #8 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:13 AM UTC | 1 | 26 |
| #15 | Street Fighter Cup Reload NAWRound 1· Oct 10, 2:02 AM UTC | 1 | 5 |
| #4 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:57 AM UTC | 1 | 42 |
| #3 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:39 AM UTC | 3 | 51 |
| #17 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:23 AM UTC | 0 | 0 |
| #3 | Street Fighter Cup Reload NAWRound 1· Oct 10, 1:19 AM UTC | 8 | 61 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.