All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #3 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:34 AM UTC | 5 | 55 |
| #8 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:08 AM UTC | 11 | 44 |
| #12 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:55 AM UTC | 12 | 32 |
| #14 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:43 AM UTC | 10 | 26 |
| #10 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:37 AM UTC | 4 | 26 |
| #8 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:29 AM UTC | 14 | 44 |
| #15 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:15 AM UTC | 2 | 7 |
| #7 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:08 AM UTC | 7 | 41 |
| #16 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:54 PM UTC | 1 | 2 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:50 PM UTC | 17 | 70 |
| #6 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:35 PM UTC | 5 | 40 |
| #4 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:21 PM UTC | 10 | 60 |
| #3 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 30, 1:08 AM UTC | 4 | 57 |
| #55 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 29, 11:51 PM UTC | 2 | 4 |
| #62 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 29, 11:44 PM UTC | 0 | 0 |
| #17 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 29, 11:38 PM UTC | 4 | 42 |
| #36 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 29, 11:22 PM UTC | 0 | 15 |
| #46 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 29, 11:13 PM UTC | 0 | 5 |
| #92 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 29, 11:06 PM UTC | 0 | 0 |
| #77 | Console Zero Build Solo Victory Cup NACEvent 1 · Round 1· Aug 29, 11:04 PM UTC | 1 | 2 |
1–20 of 20
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.