All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #2 | Arenas Test Cup NACEvent 5· Sep 7, 1:06 AM UTC | 9 | 50 | 2,696 |
| #3 | Arenas Test Cup NACEvent 5· Sep 7, 12:49 AM UTC | 8 | 44 | 2,249 |
| Victory | Arenas Test Cup NACEvent 5· Sep 7, 12:35 AM UTC | 12 | 60 | 3,132 |
| Victory | Arenas Test Cup NACEvent 5· Sep 7, 12:20 AM UTC | 13 | 60 | 2,897 |
| #3 | Arenas Test Cup NACEvent 5· Sep 7, 12:03 AM UTC | 6 | 44 | 1,803 |
| Victory | Arenas Test Cup NACEvent 5· Sep 6, 11:51 PM UTC | 14 | 60 | 3,108 |
| #3 | Arenas Test Cup NACEvent 5· Sep 6, 11:32 PM UTC | 8 | 44 | 2,453 |
| Victory | Arenas Test Cup NACEvent 5· Sep 6, 11:18 PM UTC | 13 | 60 | 3,209 |
| #15 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:45 PM UTC | 2 | 0 | — |
| #6 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:41 PM UTC | 6 | 0 | — |
| #5 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:33 PM UTC | 2 | 0 | — |
| #8 | Arenas Test Cup NACEvent 3· Sep 4, 1:09 AM UTC | 3 | 24 | 1,389 |
| Victory | Arenas Test Cup NACEvent 3· Sep 4, 12:58 AM UTC | 12 | 60 | 2,915 |
| #2 | Arenas Test Cup NACEvent 3· Sep 4, 12:43 AM UTC | 8 | 50 | 2,536 |
| #6 | Arenas Test Cup NACEvent 3· Sep 4, 12:24 AM UTC | 3 | 32 | 978 |
| Victory | Arenas Test Cup NACEvent 3· Sep 4, 12:14 AM UTC | 13 | 60 | 3,109 |
| Victory | Arenas Test Cup NACEvent 3· Sep 3, 11:53 PM UTC | 12 | 60 | 3,096 |
| Victory | Arenas Test Cup NACEvent 3· Sep 3, 11:37 PM UTC | 11 | 60 | 3,024 |
| Victory | Arenas Test Cup NACEvent 3· Sep 3, 11:19 PM UTC | 14 | 60 | 3,478 |
| #3 | Arenas Test Cup NACEvent 2· Aug 31, 1:13 AM UTC | 0 | 44 | — |
| Victory | Arenas Test Cup NACEvent 2· Aug 31, 12:58 AM UTC | 0 | 60 | — |
| #17 | Arenas Test Cup NACEvent 2· Aug 31, 12:42 AM UTC | 0 | 0 | — |
| #6 | Arenas Test Cup NACEvent 2· Aug 31, 12:24 AM UTC | 0 | 32 | — |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.