All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #72 | Solo Ranked Cup (Zero Build) MEEvent 7· Oct 12, 3:52 PM UTC | 0 | 0 |
| #54 | Solo Ranked Cup (Zero Build) MEEvent 7· Oct 12, 3:47 PM UTC | 0 | 0 |
| #87 | Solo Ranked Cup (Zero Build) MEEvent 7· Oct 12, 3:40 PM UTC | 0 | 0 |
| #7 | Solo Ranked Cup (Zero Build) MEEvent 7· Oct 12, 3:36 PM UTC | 0 | 0 |
| #20 | Solo Ranked Cup (Zero Build) MEEvent 7· Oct 12, 3:16 PM UTC | 0 | 0 |
| #38 | Solo Ranked Cup (Zero Build) MEEvent 6· Oct 5, 3:23 PM UTC | 0 | 0 |
| #29 | Solo Ranked Cup (Zero Build) MEEvent 6· Oct 5, 3:17 PM UTC | 0 | 0 |
| #73 | Solo Ranked Cup (Zero Build) MEEvent 6· Oct 5, 3:09 PM UTC | 0 | 0 |
| #57 | Solo Ranked Cup (Zero Build) MEEvent 6· Oct 5, 3:06 PM UTC | 0 | 0 |
| #15 | Solo Reload Ranked Cup (Zero Build) MEEvent 3· Sep 7, 4:09 PM UTC | 1 | 0 |
| #43 | Solo Ranked Cup (Zero Build) MEEvent 2· Aug 31, 5:12 PM UTC | 0 | 0 |
| #78 | Solo Ranked Cup (Zero Build) MEEvent 2· Aug 31, 5:01 PM UTC | 0 | 0 |
| #29 | Solo Ranked Cup (Zero Build) MEEvent 2· Aug 31, 4:57 PM UTC | 2 | 0 |
| #38 | Solo Ranked Cup (Zero Build) MEEvent 2· Aug 31, 4:46 PM UTC | 1 | 0 |
| #49 | Solo Ranked Cup (Zero Build) MEEvent 2· Aug 31, 4:38 PM UTC | 1 | 0 |
| #15 | Solo Ranked Cup (Zero Build) MEEvent 2· Aug 31, 4:31 PM UTC | 1 | 0 |
| #27 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 4:25 PM UTC | 2 | 28 |
| #88 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 4:14 PM UTC | 0 | 0 |
| #10 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 4:08 PM UTC | 4 | 49 |
| #67 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 3:48 PM UTC | 1 | 2 |
| #65 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 3:44 PM UTC | 0 | 0 |
| #78 | Console Zero Build Solo Victory Cup MEEvent 1 · Round 1· Aug 29, 3:41 PM UTC | 0 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.