All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #2 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 5:07 PM UTC | 0 | 53 |
| #46 | Console Zero Build Solo Victory Cup MEEvent 3 · Round 1· Sep 12, 4:49 PM UTC | 1 | 7 |
| #46 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 6:06 PM UTC | 0 | 0 |
| #32 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 6:02 PM UTC | 0 | 0 |
| #27 | Duos Ranked Cup (Zero Build) EUEvent 2· Sep 4, 5:56 PM UTC | 2 | 0 |
| #5 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:50 PM UTC | 5 | 45 |
| #10 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:35 PM UTC | 2 | 22 |
| #5 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:29 PM UTC | 6 | 47 |
| #7 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:14 PM UTC | 5 | 37 |
| #10 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 4:03 PM UTC | 4 | 26 |
| #6 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:52 PM UTC | 8 | 46 |
| #10 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:38 PM UTC | 9 | 36 |
| #20 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:28 PM UTC | 0 | 0 |
| #15 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:26 PM UTC | 3 | 9 |
| #10 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:22 PM UTC | 6 | 30 |
| #16 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:11 PM UTC | 2 | 4 |
| #12 | Reload ZB Duos Cash Cup MEEvent 1 · Round 1· Aug 30, 3:08 PM UTC | 4 | 20 |
| #2 | Arenas Test Cup MEEvent 1· Aug 27, 5:38 PM UTC | 0 | 50 |
| #17 | Arenas Test Cup MEEvent 1· Aug 27, 5:28 PM UTC | 0 | 0 |
| #4 | Arenas Test Cup MEEvent 1· Aug 27, 5:22 PM UTC | 0 | 40 |
| #17 | Arenas Test Cup MEEvent 1· Aug 27, 5:10 PM UTC | 0 | 0 |
| #2 | Arenas Test Cup MEEvent 1· Aug 27, 4:58 PM UTC | 0 | 50 |
| #7 | Arenas Test Cup MEEvent 1· Aug 27, 4:50 PM UTC | 0 | 28 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.