All games
| Result | Tournament | Elims | Pts | Damage |
|---|---|---|---|---|
| #9 | Solo Reload Ranked Cup (Battle Royale) NACEvent 3· Sep 8, 12:55 AM UTC | 1 | 0 | — |
| #97 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 1:08 AM UTC | 0 | 0 | — |
| #50 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 1:04 AM UTC | 0 | 0 | — |
| #11 | Reload ZB Duos Cash Cup NAWEvent 2 · Round 1· Sep 6, 9:44 PM UTC | 2 | 19 | — |
| #36 | Duos Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 12:02 AM UTC | 0 | 0 | — |
| #34 | Duos Ranked Cup (Zero Build) NACEvent 2· Sep 4, 11:56 PM UTC | 0 | 0 | — |
| #10 | Arenas Test Cup NAWEvent 3· Sep 4, 3:00 AM UTC | 1 | 16 | 665 |
| #17 | Arenas Test Cup NAWEvent 3· Sep 4, 2:26 AM UTC | 0 | 0 | 119 |
| #9 | Arenas Test Cup NAWEvent 3· Sep 4, 2:22 AM UTC | 1 | 20 | 635 |
| #7 | Arenas Test Cup NAWEvent 3· Sep 4, 2:08 AM UTC | 1 | 28 | 263 |
| #9 | Arenas Test Cup NAWEvent 3· Sep 4, 1:57 AM UTC | 3 | 20 | 844 |
| #8 | Arenas Test Cup NAWEvent 3· Sep 4, 1:45 AM UTC | 3 | 24 | 507 |
| #8 | Arenas Test Cup NAWEvent 3· Sep 4, 1:32 AM UTC | 1 | 24 | 587 |
| #10 | Arenas Test Cup NAWEvent 3· Sep 4, 1:22 AM UTC | 2 | 16 | 714 |
| #34 | Solo Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 2, 3:26 AM UTC | 0 | 0 | — |
| #5 | Solo Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 2, 3:21 AM UTC | 1 | 0 | — |
| #15 | Solo Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 2, 3:06 AM UTC | 1 | 0 | — |
| #27 | Solo Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 2, 2:54 AM UTC | 0 | 0 | — |
| #10 | Solo Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 2, 2:37 AM UTC | 1 | 0 | — |
| #23 | Solo Reload Ranked Cup (Battle Royale) NAWEvent 2· Sep 2, 2:25 AM UTC | 0 | 0 | — |
| #64 | Solo Ranked Cup (Zero Build) NAWEvent 2· Sep 1, 3:18 AM UTC | 1 | 0 | — |
| #35 | Solo Ranked Cup (Zero Build) NAWEvent 2· Sep 1, 3:12 AM UTC | 3 | 0 | — |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.