All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #60 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:23 AM UTC | 0 | 0 |
| #58 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:17 AM UTC | 1 | 0 |
| #41 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:11 AM UTC | 2 | 0 |
| #67 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:03 AM UTC | 3 | 0 |
| #96 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:58 PM UTC | 0 | 0 |
| #31 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:56 PM UTC | 5 | 0 |
| #19 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:44 PM UTC | 5 | 0 |
| #80 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:30 PM UTC | 0 | 0 |
| #11 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:27 PM UTC | 6 | 0 |
| #35 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:12 PM UTC | 7 | 0 |
| #15 | Duos Ranked Cup (Zero Build) NAWEvent 2· Sep 5, 3:26 AM UTC | 9 | 0 |
| #28 | Duos Ranked Cup (Zero Build) NAWEvent 2· Sep 5, 3:13 AM UTC | 2 | 0 |
| #11 | Duos Ranked Cup (Zero Build) NAWEvent 2· Sep 5, 3:05 AM UTC | 10 | 0 |
| #10 | Duos Ranked Cup (Zero Build) NAWEvent 2· Sep 5, 2:47 AM UTC | 14 | 0 |
| #13 | Duos Ranked Cup (Zero Build) NAWEvent 2· Sep 5, 2:30 AM UTC | 16 | 0 |
| #6 | Duos Ranked Cup (Zero Build) NAWEvent 2· Sep 5, 2:16 AM UTC | 17 | 0 |
| #18 | Duos Ranked Cup (Zero Build) NAWEvent 2· Sep 5, 1:57 AM UTC | 2 | 0 |
| #25 | Duos Ranked Cup (Zero Build) NAWEvent 2· Sep 5, 1:46 AM UTC | 6 | 0 |
| #14 | Duos Ranked Cup (Zero Build) NAWEvent 2· Sep 5, 1:39 AM UTC | 6 | 0 |
| #41 | Duos Ranked Cup (Zero Build) NAWEvent 2· Sep 5, 1:29 AM UTC | 3 | 0 |
| #5 | Duos Ranked Cup (Zero Build) NAWEvent 2· Sep 5, 1:23 AM UTC | 18 | 0 |
| #45 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 12:27 AM UTC | 2 | 0 |
| #76 | Solo Ranked Cup (Zero Build) NACEvent 1· Aug 25, 12:20 AM UTC | 1 | 0 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.