RankedMost played
Battle Royale
9,960
games
K/D
1.62
Wins
316
Kills
15,618
Win rate3.2%
Solo 1,768Duos 5,803Trios 1,558Squads 831
1,355 h played · 1.6 kills a game
| Finish | Tournament | With | Pts | Prize |
|---|---|---|---|---|
| 625 of 5,397 | FNCS Solos Qualifiers NAWQualifier 2 · Round 1 · Day 1· Oct 6 | Solo | 207 | — |
| 700 of 978 | FNCS Solos Qualifiers NAWQualifier 1 · Round 3· Oct 5 | Solo | 92 | — |
| 6584 of 10,000 | Reload ZB Duos Cash Cup NAWEvent 4 · Round 1· Oct 4 | zzz kitt7 | 209 | — |
| 637 of 10,000 | Reload ZB Duos Cash Cup NACEvent 4 · Round 1· Oct 4 | dazed dǃ | 499 | — |
| 392 of 1,944 | FNCS Solos Qualifiers NAWQualifier 1 · Round 2· Oct 4 | Solo | 224 | — |
| 678 of 938 | Console Zero Build Solo Victory Cup NAWEvent 5 · Round 2· Oct 4 | Solo | 0 | — |
| 398 of 10,000 | Console Zero Build Solo Victory Cup NAWEvent 5 · Round 1· Oct 3 | Solo | 221 | — |
| 618 of 928 | Console Zero Build Solo Victory Cup OCEEvent 5 · Round 2· Oct 3 | Solo | 0 | — |
| 4797 of 7,072 | Console Zero Build Solo Victory Cup ASIAEvent 5 · Round 1· Oct 3 | Solo | 31 | — |
| 238 of 6,498 | Console Zero Build Solo Victory Cup OCEEvent 5 · Round 1· Oct 3 | Solo | 190 | — |
| 8952 of 10,000 | Solo Reload Victory Cup NAWEvent 1 · Round 1· Oct 3 | Solo | 181 | — |
| 287 of 10,000 | PlayStation NickEh30 Icon Cup Battle Royale NAWQualifier· Oct 1 | Solo | 272 | — |
| 3924 of 10,000 | PlayStation NickEh30 Icon Cup Zero Build NACQualifier· Oct 1 | Solo | 148 | — |
| 1355 of 10,000 | PlayStation NickEh30 Icon Cup Zero Build EUQualifier· Sep 30 | Solo | 282 | — |
| 4097 of 5,873 | PlayStation NickEh30 Icon Cup Zero Build OCEQualifier· Sep 30 | Solo | 21 | — |
| 827 of 5,142 | FNCS Solos Qualifiers NAWQualifier 1 · Round 1 · Day 2· Sep 30 | Solo | 212 | — |
| 421 of 6,142 | FNCS Solos Qualifiers NAWQualifier 1 · Round 1 · Day 1· Sep 29 | Solo | 248 | — |
| 96 of 928 | Console Zero Build Solo Victory Cup OCEEvent 4 · Round 2· Sep 19 | Solo | 0 | — |
Public match stats from Epic, all time. K/D counts every game that wasn't a win as one death, so it runs high in Reload, where players respawn.