Most played
Tournament games
689
games
K/D
2.06
Wins
31
Kills
1,354
Win rate4.5%
Solo 474Duos 196Trios 19
87 h played · 2.0 kills a game
| Finish | Tournament | With | Pts | Prize |
|---|---|---|---|---|
| 223 of 2,825 | Mobile Reload (Mini Venture) Victory Cup EUEvent 3 · Round 1· Oct 3 | Solo | 136 | — |
| 380 of 1,865 | Mobile Reload (Mini Venture) Victory Cup MEEvent 3 · Round 1· Oct 3 | Solo | 105 | — |
| 741 of 1,242 | Mobile Reload (Mini Venture) Victory Cup ASIAEvent 3 · Round 1· Oct 3 | Solo | 46 | — |
| 498 of 1,083 | Mobile Reload (Mini Venture) Victory Cup OCEEvent 3 · Round 1· Oct 3 | Solo | 73 | — |
| 219 of 1,830 | Mobile Reload (Mini Venture) Victory Cup NAWEvent 2 · Round 1· Sep 27 | Solo | 118 | — |
| 1198 of 3,147 | Mobile Reload (Mini Venture) Victory Cup NACEvent 2 · Round 1· Sep 26 | Solo | 75 | — |
| 444 of 2,175 | Mobile Reload (Mini Venture) Victory Cup BREvent 2 · Round 1· Sep 26 | Solo | 102 | — |
| 876 of 3,936 | Mobile Reload (Mini Venture) Victory Cup EUEvent 2 · Round 1· Sep 26 | Solo | 101 | — |
| 241 of 2,377 | Mobile Reload (Mini Venture) Victory Cup MEEvent 2 · Round 1· Sep 26 | Solo | 124 | — |
| 176 of 1,566 | Mobile Reload (Mini Venture) Victory Cup ASIAEvent 2 · Round 1· Sep 26 | Solo | 121 | — |
| 440 of 1,351 | Mobile Reload (Mini Venture) Victory Cup OCEEvent 2 · Round 1· Sep 26 | Solo | 80 | — |
| 519 of 866 | Mobile Reload (Mini Venture) Victory Cup NAWEvent 1 · Round 1· Sep 20 | Solo | 30 | — |
| 961 of 1,578 | Mobile Reload (Mini Venture) Victory Cup NACEvent 1 · Round 1· Sep 19 | Solo | 33 | — |
| 390 of 1,100 | Mobile Reload (Mini Venture) Victory Cup BREvent 1 · Round 1· Sep 19 | Solo | 77 | — |
| Unscored of 9,998 | Solo Reload Ranked Cup (Zero Build) EUEvent 4· Sep 19 | Solo | — | — |
| 1660 of 1,962 | Mobile Reload (Mini Venture) Victory Cup EUEvent 1 · Round 1· Sep 19 | Solo | 10 | — |
| 1248 of 1,440 | Mobile Reload (Mini Venture) Victory Cup MEEvent 1 · Round 1· Sep 19 | Solo | 11 | — |
Public match stats from Epic, all time. K/D counts every game that wasn't a win as one death, so it runs high in Reload, where players respawn.