All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #36 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 1:24 AM UTC | 0 | 0 |
| #49 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 1:13 AM UTC | 0 | 0 |
| #4 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 1:05 AM UTC | 0 | 0 |
| #48 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:41 AM UTC | 0 | 0 |
| #24 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:33 AM UTC | 0 | 0 |
| #71 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:18 AM UTC | 0 | 0 |
| #12 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 7, 12:14 AM UTC | 0 | 0 |
| #12 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:58 PM UTC | 0 | 0 |
| #15 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:40 PM UTC | 0 | 0 |
| #16 | Solo Ranked Cup (Zero Build) NACEvent 3· Sep 6, 11:22 PM UTC | 0 | 0 |
| #65 | Solo Ranked Cup (Zero Build) NACEvent 2· Sep 1, 1:35 AM UTC | 0 | 0 |
| #28 | Solo Ranked Cup (Zero Build) NACEvent 2· Sep 1, 1:29 AM UTC | 0 | 0 |
| #20 | Solo Ranked Cup (Zero Build) NACEvent 2· Sep 1, 1:10 AM UTC | 0 | 0 |
| #38 | Solo Ranked Cup (Zero Build) NACEvent 2· Sep 1, 12:55 AM UTC | 0 | 0 |
| #34 | Solo Ranked Cup (Zero Build) NACEvent 2· Sep 1, 12:44 AM UTC | 0 | 0 |
| #17 | Solo Ranked Cup (Zero Build) NACEvent 2· Sep 1, 12:30 AM UTC | 0 | 0 |
| #46 | Solo Ranked Cup (Zero Build) NACEvent 2· Sep 1, 12:14 AM UTC | 0 | 0 |
| #40 | Solo Ranked Cup (Zero Build) NACEvent 2· Sep 1, 12:07 AM UTC | 0 | 0 |
| #3 | Solo Ranked Cup (Zero Build) NACEvent 2· Aug 31, 11:56 PM UTC | 0 | 0 |
| #86 | Solo Ranked Cup (Zero Build) NACEvent 2· Aug 31, 11:34 PM UTC | 0 | 0 |
| #9 | Solo Ranked Cup (Zero Build) NACEvent 2· Aug 31, 11:29 PM UTC | 0 | 0 |
| #3 | Duos Ranked Cup (Zero Build) NACEvent 1· Aug 30, 12:50 AM UTC | 1 | 0 |
| #32 | Duos Ranked Cup (Zero Build) NACEvent 1· Aug 30, 12:30 AM UTC | 0 | 0 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.