All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #17 | Solo Reload Ranked Cup (Battle Royale) NAWEvent 7· Oct 14, 2:15 AM UTC | 0 | 0 |
| Victory | Solo Reload Ranked Cup (Zero Build) NACEvent 7· Oct 14, 2:04 AM UTC | 14 | 0 |
| #25 | Solo Reload Ranked Cup (Battle Royale) NACEvent 7· Oct 14, 1:48 AM UTC | 4 | 0 |
| #13 | Elite Kado Thorne Cup Reload NACRound 1· Oct 14, 1:41 AM UTC | 8 | 37 |
| #38 | Elite Kado Thorne Cup Reload NACRound 1· Oct 14, 1:26 AM UTC | 1 | 2 |
| #9 | Elite Kado Thorne Cup Reload NACRound 1· Oct 14, 1:24 AM UTC | 10 | 51 |
| Victory | Elite Kado Thorne Cup Reload NACRound 1· Oct 14, 1:09 AM UTC | 16 | 80 |
| #6 | Elite Kado Thorne Cup Reload NACRound 1· Oct 14, 12:50 AM UTC | 8 | 56 |
| Victory | Elite Kado Thorne Cup Reload NACRound 1· Oct 14, 12:35 AM UTC | 19 | 80 |
| #18 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:17 AM UTC | 9 | 18 |
| #17 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:08 AM UTC | 1 | 2 |
| #6 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 1:02 AM UTC | 12 | 50 |
| #16 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:46 AM UTC | 2 | 4 |
| #8 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:40 AM UTC | 7 | 38 |
| #9 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:26 AM UTC | 4 | 29 |
| #16 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:13 AM UTC | 2 | 4 |
| #16 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:07 AM UTC | 1 | 2 |
| Victory | Street Fighter Cup Zero Build Reload NACRound 1· Oct 10, 12:00 AM UTC | 9 | 78 |
| #8 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:45 PM UTC | 7 | 38 |
| #9 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:33 PM UTC | 4 | 29 |
| #2 | Street Fighter Cup Zero Build Reload NACRound 1· Oct 9, 11:18 PM UTC | 6 | 62 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.