All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #10 | Solo Reload Ranked Cup (Zero Build) ASIAEvent 2· Sep 1, 12:03 PM UTC | 0 | 0 |
| #7 | Solo Reload Ranked Cup (Zero Build) ASIAEvent 2· Sep 1, 11:47 AM UTC | 0 | 0 |
| #8 | Solo Reload Ranked Cup (Zero Build) ASIAEvent 2· Sep 1, 11:31 AM UTC | 1 | 0 |
| #10 | Solo Reload Ranked Cup (Zero Build) ASIAEvent 2· Sep 1, 11:17 AM UTC | 1 | 0 |
| #5 | Solo Reload Ranked Cup (Zero Build) ASIAEvent 2· Sep 1, 11:04 AM UTC | 0 | 0 |
| #19 | Solo Reload Ranked Cup (Zero Build) ASIAEvent 2· Sep 1, 10:42 AM UTC | 3 | 0 |
| #13 | Solo Reload Ranked Cup (Zero Build) ASIAEvent 2· Sep 1, 10:31 AM UTC | 3 | 0 |
| #16 | Solo Reload Ranked Cup (Zero Build) ASIAEvent 2· Sep 1, 10:17 AM UTC | 3 | 0 |
| #31 | Solo Reload Ranked Cup (Zero Build) ASIAEvent 2· Sep 1, 10:06 AM UTC | 1 | 0 |
| #13 | Solo Reload Ranked Cup (Zero Build) ASIAEvent 2· Sep 1, 9:59 AM UTC | 0 | 0 |
| #2 | Solo Reload Ranked Cup (Zero Build) ASIAEvent 2· Sep 1, 9:37 AM UTC | 5 | 0 |
| #24 | Solo Ranked Cup (Zero Build) ASIAEvent 2· Aug 31, 11:48 AM UTC | 0 | 0 |
| #13 | Solo Ranked Cup (Zero Build) ASIAEvent 2· Aug 31, 11:29 AM UTC | 0 | 0 |
| #3 | Solo Ranked Cup (Zero Build) ASIAEvent 2· Aug 31, 11:11 AM UTC | 1 | 0 |
| #63 | Solo Ranked Cup (Zero Build) ASIAEvent 2· Aug 31, 10:50 AM UTC | 0 | 0 |
| #12 | Solo Ranked Cup (Zero Build) ASIAEvent 2· Aug 31, 10:38 AM UTC | 0 | 0 |
| #12 | Solo Ranked Cup (Zero Build) ASIAEvent 2· Aug 31, 10:18 AM UTC | 0 | 0 |
| #49 | Solo Ranked Cup (Zero Build) ASIAEvent 2· Aug 31, 10:01 AM UTC | 0 | 0 |
| #37 | Solo Ranked Cup (Zero Build) ASIAEvent 2· Aug 31, 9:54 AM UTC | 0 | 0 |
| #7 | Solo Ranked Cup (Zero Build) ASIAEvent 2· Aug 31, 9:43 AM UTC | 0 | 0 |
| #13 | Solo Ranked Cup (Zero Build) ASIAEvent 2· Aug 31, 9:24 AM UTC | 1 | 0 |
| #84 | Solo Ranked Cup (Zero Build) ASIAEvent 2· Aug 31, 9:06 AM UTC | 0 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.