All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #20 | Solo Reload Ranked Cup (Zero Build) BREvent 7· Oct 13, 11:46 PM UTC | 1 | 0 |
| #4 | Solo Reload Ranked Cup (Zero Build) BREvent 7· Oct 13, 11:38 PM UTC | 2 | 0 |
| #14 | Solo Reload Ranked Cup (Zero Build) BREvent 7· Oct 13, 11:22 PM UTC | 3 | 0 |
| #38 | Solo Reload Ranked Cup (Zero Build) BREvent 7· Oct 13, 11:07 PM UTC | 0 | 0 |
| #2 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 7:38 PM UTC | 0 | 50 |
| #3 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 7:23 PM UTC | 1 | 47 |
| #8 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 7:08 PM UTC | 0 | 24 |
| #10 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:56 PM UTC | 1 | 20 |
| #11 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:47 PM UTC | 0 | 15 |
| #5 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:27 PM UTC | 0 | 35 |
| #17 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:16 PM UTC | 0 | 0 |
| #6 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 6:10 PM UTC | 3 | 36 |
| #4 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:54 PM UTC | 0 | 40 |
| #17 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:40 PM UTC | 0 | 0 |
| #9 | Reload ZB Duos Cash Cup BREvent 2 · Round 1· Sep 6, 5:36 PM UTC | 0 | 21 |
| #27 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 10:43 PM UTC | 1 | 0 |
| #30 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 10:35 PM UTC | 3 | 0 |
| #9 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 10:27 PM UTC | 2 | 0 |
| #39 | Duos Ranked Cup (Zero Build) BREvent 1· Aug 29, 10:10 PM UTC | 0 | 0 |
| #18 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 10:03 PM UTC | 0 | 0 |
| #16 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 9:54 PM UTC | 0 | 0 |
| #9 | Duos Ranked Cup (Battle Royale) BREvent 1· Aug 29, 9:41 PM UTC | 2 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.