All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #7 | Street Fighter Cup Reload EURound 1· Oct 9, 7:41 PM UTC | 3 | 33 |
| #16 | Street Fighter Cup Reload EURound 1· Oct 9, 7:25 PM UTC | 4 | 8 |
| #5 | Street Fighter Cup Reload EURound 1· Oct 9, 7:19 PM UTC | 6 | 47 |
| #16 | Street Fighter Cup Reload EURound 1· Oct 9, 7:03 PM UTC | 0 | 0 |
| #6 | Street Fighter Cup Reload EURound 1· Oct 9, 6:56 PM UTC | 1 | 32 |
| #2 | Street Fighter Cup Reload EURound 1· Oct 9, 6:38 PM UTC | 5 | 60 |
| #7 | Street Fighter Cup Reload EURound 1· Oct 9, 6:19 PM UTC | 3 | 33 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 6:03 PM UTC | 6 | 72 |
| Victory | Street Fighter Cup Reload EURound 1· Oct 9, 5:45 PM UTC | 12 | 80 |
| #19 | Street Fighter Cup Reload EURound 1· Oct 9, 5:26 PM UTC | 2 | 4 |
| #3 | Street Fighter Cup Reload EURound 1· Oct 9, 5:21 PM UTC | 10 | 65 |
| #9 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 3:01 PM UTC | 8 | 37 |
| #2 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:48 PM UTC | 10 | 70 |
| #7 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:34 PM UTC | 7 | 41 |
| #8 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:24 PM UTC | 6 | 36 |
| #12 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:14 PM UTC | 3 | 18 |
| #13 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 2:08 PM UTC | 2 | 13 |
| #9 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:59 PM UTC | 6 | 33 |
| #2 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:48 PM UTC | 14 | 70 |
| #14 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:32 PM UTC | 1 | 8 |
| #13 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:26 PM UTC | 4 | 17 |
| #17 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:18 PM UTC | 0 | 0 |
| #7 | Reload ZB Duos Cash Cup EUEvent 2 · Round 1· Sep 6, 1:15 PM UTC | 13 | 47 |
1–23 of 23
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.