All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #7 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:34 PM UTC | 7 | 51 |
| #11 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:18 PM UTC | 4 | 33 |
| #33 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 7:03 PM UTC | 1 | 2 |
| #17 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:58 PM UTC | 0 | 14 |
| #27 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:44 PM UTC | 1 | 6 |
| #18 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:35 PM UTC | 1 | 15 |
| #5 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:22 PM UTC | 3 | 49 |
| #22 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 6:05 PM UTC | 2 | 13 |
| #13 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:57 PM UTC | 5 | 31 |
| #2 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:42 PM UTC | 2 | 58 |
| #9 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:23 PM UTC | 2 | 35 |
| #26 | Elite Kado Thorne Cup Reload EURound 1· Oct 13, 5:08 PM UTC | 2 | 9 |
| #11 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 8:06 PM UTC | 0 | 0 |
| #17 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 7:59 PM UTC | 0 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 7:55 PM UTC | 3 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 7:43 PM UTC | 8 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 6:06 PM UTC | 8 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) EUEvent 2· Sep 5, 5:49 PM UTC | 5 | 0 |
| #19 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 6:00 PM UTC | 1 | 0 |
| #11 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 5:57 PM UTC | 6 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 5:50 PM UTC | 0 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) EUEvent 1· Aug 30, 5:45 PM UTC | 2 | 0 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.