All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #9 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 9:30 PM UTC | 3 | 27 |
| #10 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 9:19 PM UTC | 1 | 20 |
| #9 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 9:11 PM UTC | 0 | 21 |
| #12 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 9:00 PM UTC | 0 | 12 |
| #7 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:51 PM UTC | 2 | 31 |
| #13 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:40 PM UTC | 0 | 9 |
| #4 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:33 PM UTC | 2 | 44 |
| #4 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:19 PM UTC | 5 | 50 |
| #2 | Reload ZB Duos Cash Cup NACEvent 2 · Round 1· Sep 6, 8:03 PM UTC | 1 | 52 |
| #3 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:54 AM UTC | 1 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:37 AM UTC | 1 | 0 |
| #8 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:22 AM UTC | 1 | 0 |
| #2 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 6, 12:09 AM UTC | 2 | 0 |
| #17 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:53 PM UTC | 2 | 0 |
| #12 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:46 PM UTC | 1 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:39 PM UTC | 2 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:30 PM UTC | 0 | 0 |
| #12 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:25 PM UTC | 1 | 0 |
| #15 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:20 PM UTC | 1 | 0 |
| #19 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:17 PM UTC | 0 | 0 |
| #19 | Duos Reload Ranked Cup (Battle Royale) NACEvent 2· Sep 5, 11:13 PM UTC | 0 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.