All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #9 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 6· Oct 11, 12:07 PM UTC | 1 | 0 |
| Victory | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 6· Oct 11, 11:55 AM UTC | 2 | 0 |
| #19 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 6· Oct 11, 11:41 AM UTC | 0 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 6· Oct 11, 11:37 AM UTC | 2 | 0 |
| #19 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 6· Oct 11, 11:21 AM UTC | 0 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 6· Oct 11, 11:18 AM UTC | 7 | 0 |
| #11 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 6· Oct 11, 11:09 AM UTC | 6 | 0 |
| #5 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 6· Oct 11, 9:36 AM UTC | 1 | 0 |
| #18 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 6· Oct 11, 9:21 AM UTC | 0 | 0 |
| #12 | Duos Ranked Cup (Battle Royale) ASIAEvent 6· Oct 10, 11:59 AM UTC | 0 | 0 |
| #47 | Duos Ranked Cup (Battle Royale) ASIAEvent 6· Oct 10, 11:46 AM UTC | 0 | 0 |
| #8 | Duos Ranked Cup (Battle Royale) ASIAEvent 6· Oct 10, 11:43 AM UTC | 5 | 0 |
| #27 | Duos Ranked Cup (Battle Royale) ASIAEvent 6· Oct 10, 11:21 AM UTC | 0 | 0 |
| #7 | Duos Ranked Cup (Battle Royale) ASIAEvent 6· Oct 10, 11:13 AM UTC | 1 | 0 |
| #25 | Duos Ranked Cup (Battle Royale) ASIAEvent 6· Oct 10, 10:52 AM UTC | 0 | 0 |
| #7 | Duos Ranked Cup (Battle Royale) ASIAEvent 6· Oct 10, 10:42 AM UTC | 2 | 0 |
| #3 | Duos Ranked Cup (Battle Royale) ASIAEvent 6· Oct 10, 10:20 AM UTC | 2 | 0 |
| #9 | Duos Ranked Cup (Battle Royale) ASIAEvent 6· Oct 10, 9:56 AM UTC | 2 | 0 |
| #32 | Duos Ranked Cup (Battle Royale) ASIAEvent 6· Oct 10, 9:37 AM UTC | 2 | 0 |
| #27 | Duos Ranked Cup (Battle Royale) ASIAEvent 6· Oct 10, 9:27 AM UTC | 0 | 0 |
| #2 | Street Fighter Cup Reload ASIARound 1· Oct 9, 11:43 AM UTC | 1 | 52 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.