All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #34 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 7:23 AM UTC | 0 | 0 |
| #28 | Duos Ranked Cup (Battle Royale) OCEEvent 6· Oct 10, 7:15 AM UTC | 1 | 0 |
| #47 | Duos Ranked Cup (Zero Build) OCEEvent 6· Oct 10, 7:06 AM UTC | 0 | 0 |
| #96 | Console Zero Build Solo Victory Cup OCEEvent 6 · Round 1· Oct 10, 2:32 AM UTC | 0 | 0 |
| #26 | Console Zero Build Solo Victory Cup OCEEvent 6 · Round 1· Oct 10, 2:28 AM UTC | 0 | 25 |
| #87 | Console Zero Build Solo Victory Cup OCEEvent 6 · Round 1· Oct 10, 2:13 AM UTC | 0 | 0 |
| #64 | Console Zero Build Solo Victory Cup OCEEvent 6 · Round 1· Oct 10, 2:10 AM UTC | 0 | 0 |
| #69 | Console Zero Build Solo Victory Cup OCEEvent 6 · Round 1· Oct 10, 2:05 AM UTC | 0 | 0 |
| #17 | Street Fighter Cup Zero Build Reload OCERound 1· Oct 9, 9:07 AM UTC | 1 | 2 |
| #10 | Street Fighter Cup Zero Build Reload OCERound 1· Oct 9, 8:57 AM UTC | 1 | 20 |
| #18 | Street Fighter Cup Zero Build Reload OCERound 1· Oct 9, 8:50 AM UTC | 1 | 2 |
| #15 | Street Fighter Cup Zero Build Reload OCERound 1· Oct 9, 8:42 AM UTC | 1 | 5 |
| #6 | Street Fighter Cup Zero Build Reload OCERound 1· Oct 9, 8:35 AM UTC | 0 | 30 |
| #18 | Street Fighter Cup Zero Build Reload OCERound 1· Oct 9, 8:20 AM UTC | 0 | 0 |
| #7 | Street Fighter Cup Zero Build Reload OCERound 1· Oct 9, 8:10 AM UTC | 1 | 29 |
| #17 | Street Fighter Cup Zero Build Reload OCERound 1· Oct 9, 7:56 AM UTC | 1 | 2 |
| #6 | Street Fighter Cup Zero Build Reload OCERound 1· Oct 9, 7:51 AM UTC | 1 | 32 |
| #8 | Street Fighter Cup Zero Build Reload OCERound 1· Oct 9, 7:37 AM UTC | 1 | 26 |
| #2 | Street Fighter Cup Zero Build Reload OCERound 1· Oct 9, 7:32 AM UTC | 4 | 58 |
| #10 | Street Fighter Cup Zero Build Reload OCERound 1· Oct 9, 7:17 AM UTC | 0 | 18 |
| #13 | Street Fighter Mobile Cup OCERound 1· Oct 9, 6:49 AM UTC | 0 | 8 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.