All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #6 | Duos Reload Ranked Cup (Zero Build) EUEvent 1· Aug 30, 7:20 PM UTC | 13 | 0 |
| #15 | Duos Reload Ranked Cup (Zero Build) EUEvent 1· Aug 30, 7:09 PM UTC | 5 | 0 |
| #7 | Duos Reload Ranked Cup (Zero Build) EUEvent 1· Aug 30, 7:05 PM UTC | 5 | 0 |
| #16 | Duos Reload Ranked Cup (Zero Build) EUEvent 1· Aug 30, 6:58 PM UTC | 4 | 0 |
| Victory | Duos Reload Ranked Cup (Zero Build) EUEvent 1· Aug 30, 6:55 PM UTC | 19 | 0 |
| #7 | Duos Reload Ranked Cup (Zero Build) EUEvent 1· Aug 30, 6:40 PM UTC | 5 | 0 |
| #3 | Duos Reload Ranked Cup (Zero Build) EUEvent 1· Aug 30, 6:31 PM UTC | 16 | 0 |
| #7 | Duos Reload Ranked Cup (Zero Build) EUEvent 1· Aug 30, 6:16 PM UTC | 4 | 0 |
| #10 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 11:27 AM UTC | 8 | 34 |
| #16 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 11:14 AM UTC | 4 | 8 |
| #15 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 11:08 AM UTC | 3 | 9 |
| #13 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 11:02 AM UTC | 7 | 23 |
| #14 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:54 AM UTC | 7 | 20 |
| #14 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:49 AM UTC | 8 | 22 |
| #5 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:42 AM UTC | 10 | 55 |
| #6 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:26 AM UTC | 4 | 38 |
| #2 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 10:13 AM UTC | 13 | 70 |
| #12 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 9:55 AM UTC | 5 | 22 |
| #13 | Reload ZB Duos Cash Cup ASIAEvent 1 · Round 1· Aug 30, 9:48 AM UTC | 3 | 15 |
| #21 | Solo Reload Ranked Cup (Battle Royale) MEEvent 1· Aug 25, 4:45 PM UTC | 4 | 0 |
| #38 | Solo Reload Ranked Cup (Battle Royale) MEEvent 1· Aug 25, 4:37 PM UTC | 0 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.