All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #5 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 18, 11:35 AM UTC | 3 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 18, 11:20 AM UTC | 0 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 18, 11:11 AM UTC | 1 | 0 |
| #13 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 18, 10:57 AM UTC | 1 | 0 |
| #6 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 18, 10:51 AM UTC | 4 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 18, 10:33 AM UTC | 0 | 0 |
| #16 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 18, 10:22 AM UTC | 1 | 0 |
| #7 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 18, 10:16 AM UTC | 0 | 0 |
| #9 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 18, 10:01 AM UTC | 0 | 0 |
| #5 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 18, 9:44 AM UTC | 2 | 0 |
| #14 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 18, 9:28 AM UTC | 2 | 0 |
| #4 | Duos Reload Ranked Cup (Battle Royale) ASIAEvent 7· Oct 18, 9:20 AM UTC | 1 | 0 |
| #12 | Duos Ranked Cup (Zero Build) ASIAEvent 7· Oct 17, 11:57 AM UTC | 0 | 0 |
| #14 | Duos Ranked Cup (Zero Build) ASIAEvent 7· Oct 17, 11:40 AM UTC | 1 | 0 |
| #17 | Duos Ranked Cup (Zero Build) ASIAEvent 7· Oct 17, 11:06 AM UTC | 0 | 0 |
| #36 | Duos Ranked Cup (Zero Build) ASIAEvent 7· Oct 17, 10:48 AM UTC | 0 | 0 |
| #29 | Duos Ranked Cup (Zero Build) ASIAEvent 7· Oct 17, 10:42 AM UTC | 1 | 0 |
| #30 | Duos Ranked Cup (Zero Build) ASIAEvent 7· Oct 17, 10:32 AM UTC | 0 | 0 |
| #26 | Duos Ranked Cup (Zero Build) ASIAEvent 7· Oct 17, 10:24 AM UTC | 1 | 0 |
| #29 | Duos Ranked Cup (Zero Build) ASIAEvent 7· Oct 17, 10:11 AM UTC | 0 | 0 |
| #28 | Duos Ranked Cup (Zero Build) ASIAEvent 7· Oct 17, 10:02 AM UTC | 0 | 0 |
1–21 of 21
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.