Battle Royale
Last played C5 S2
C4 S2 · #30,475
Rank history · 5 seasons
- C5 S2Mar 2024 – May 2024Silver II
- C5 S1Dec 2023 – Mar 2024Gold III
- C4 OGNov 2023 – Dec 2023Gold II
- C4 S3Jun 2023 – Aug 2023Diamond I
- C4 S2Apr 2023 – Jun 2023#30,475Unreal
Power ranking is Epic's, which only covers the top 10,000 — anyone outside it is unranked on those lines. Country is the flag a player flies in game (their own choice). Region ranks count players based in that region.
| Finish | Tournament | With | Pts | Prize |
|---|---|---|---|---|
| 3 of 229 | FNCS Last Chance Major OCEDay 2· Aug 19, 2023 | syncyfishy | 397 | — |
| 50 of 50 | FNCS Major 3 Grand Finals OCEGrand Final · Day 2· Aug 13, 2023 | oreo ihmo | 0 | — |
| 27 of 50 | FNCS Major 3 Grand Finals OCEGrand Final · Day 1· Aug 12, 2023 | oreo ihmo | 98 | — |
| 2 of 48 | FNCS Major 2 Grand Finals OCEGrand Final · Day 2· May 14, 2023 | oreo ihmo | 373 | — |
| 6 of 49 | FNCS Major 2 Grand Finals OCEGrand Final · Day 1· May 13, 2023 | oreo ihmo | 244 | — |
| 16 of 238 | FNCS Qualifier 3 OCEQualifier 3 · Round 3· Jul 17, 2022 | oreo ihmo | 112 | — |
| 191 of 480 | FNCS Qualifier 3 OCEQualifier 3 · Round 2· Jul 16, 2022 | oreo ihmo | 74 | — |
| 25 of 246 | FNCS Qualifier 2 OCEQualifier 2 · Round 3· Jul 14, 2022 | oreo ihmo | 113 | — |
| 82 of 247 | FNCS Qualifier 1 OCEQualifier 1 · Round 3· Jul 9, 2022 | oreo ihmo | 79 | — |
| 104 of 472 | FNCS Qualifier 1 OCEQualifier 1 · Round 2· Jul 9, 2022 | oreo ihmo | 88 | — |
* From Liquipedia (CC-BY-SA): $161,101 of this player's $161,101 earnings and the 160 career results. Everything else on this page comes from Epic.
Last played C5 S2
C4 S2 · #30,475
Last played C4 S3
C4 S3
Last played S41
S41
Last played C6 S1
C6 S1
Last played Season 0
Season 0
From Epic, back to when Ranked began in 2023. Each season shows the rank it ended on; the number beside Unreal is the position among Unreal players. Since 2026 Battle Royale and Zero Build share one rank.
Public match stats from Epic, last 30 days. K/D counts every game that wasn't a win as one death, so it runs high in Reload, where players respawn.