All games
| Result | Tournament | Elims | Pts |
|---|---|---|---|
| #6 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 5:15 PM UTC | 0 | 36 |
| #10 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:58 PM UTC | 1 | 24 |
| #9 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:45 PM UTC | 3 | 30 |
| #19 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:29 PM UTC | 0 | 4 |
| #8 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:20 PM UTC | 2 | 32 |
| #22 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:03 PM UTC | 0 | 0 |
| #15 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 4:00 PM UTC | 0 | 12 |
| #5 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:47 PM UTC | 1 | 42 |
| #7 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:30 PM UTC | 2 | 36 |
| #17 | Solo Reload Victory Cup MEEvent 3 · Round 1· Oct 12, 3:13 PM UTC | 0 | 8 |
| #11 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 3:40 PM UTC | 2 | 19 |
| #19 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 3:28 PM UTC | 0 | 0 |
| #5 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 3:25 PM UTC | 5 | 45 |
| #10 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 3:10 PM UTC | 2 | 22 |
| Victory | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:56 PM UTC | 6 | 72 |
| #3 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:40 PM UTC | 4 | 53 |
| #11 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:22 PM UTC | 1 | 17 |
| #6 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 2:08 PM UTC | 7 | 44 |
| #4 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:55 PM UTC | 8 | 56 |
| Victory | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:39 PM UTC | 10 | 80 |
| #14 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:24 PM UTC | 1 | 8 |
| #4 | Reload ZB Duos Cash Cup EUEvent 5 · Round 1· Oct 11, 1:17 PM UTC | 9 | 58 |
1–22 of 22
Every tournament game FNCore has recorded for this player. In duos and trios, elims and damage are the team's for that game — Epic doesn't split them by player. Damage and headshots only exist for FNCS-level events.